Firstly can I use mutple CQB units synced, I currently are building a mission with multiple towns with insurgent activity and have used 2 CQB modules, I have notice CQB modules sometimes don't spawn any units, I have wondered if this may be to do with the force pool? or are they independent of MIL Logistics?
Secondly I have noticed that although my CIV placement is placing units at all towns, towns with a CQB TAOR over the top do not spawn civilians, I have no black lists etc. any ideas?
Cheers
Matt