Edited 8 years ago by tebtebteb

so i used a demo mission and got it running with that one. turned out to be a problem with one of our mods so saving player state works, but when i restart the server, everything is back to where the mission maker put it. thats the only thing that is left. for testing, i use one of the missions from the alivemod website and alive mods including cba only. nothing else is running. when i click save and exit (admin only) it takes a while (the tablet comes to the second and sometimes to the third item to save) and then crashes the server and the faulty module is "ALiVEPlugIn.dll". I use the newest Alivemod from the website.