Nitrado Persistence (SOLVED)

  1. 9 years ago

    Grabbed a Nitrado server to have as a side/test server for ALIVE and persistence. I keep getting the RPT error that I'm not authorized to access the warroom so it cuts the database module off and that's that.

    I've tried the method of getting my server_console_log and getting the IP from there, but the only other IP continues to fail in this regard too.

    I'd really love to see this cleared up so my group can enjoy in some persistence!

  2. plugin 1

    RPT

    I believe those are correct.

    My player name is Obi
    War-room group is Arma3pro

    I am also still having the issue where its not tracking my data (we have two servers, on one persistence works just fine)

  3. Edited 9 years ago by SavageCDN

    @CNTObi
    I am also still having the issue where its not tracking my data (we have two servers, on one persistence works just fine)

    Thanks will try and get a dev's attention on this.

    Can you explain your last sentence? You have 2 A3 servers running ALiVE, both are setup for persistence and persistence only works on the one server?

    edit: HOLY MODS BATMAN!!

    Ok a few things:

    • do not load 'client-side' mods onto your server (just the .bikey file if you are doing sig checks) - @DynaSound, @BC-Phoenix, @sthud_a3 are the 3 I noticed in your startup line
    • remove all mods except ones required for your mission and re-run your test (ie: get rid of all the other terrains for one)
    • remove your custom mod (I assume @cnto_stamina is yours)
    • try to load your mods in this order:

    1 - CBA_A3 always first
    2 - full conversion mods (ACE, ALiVE, RHS)
    3 - non-content mods (TPWCAS, ASR_AI3)
    4 - content mods (Weapons, terrains, units, etc)

  4. Yes, you heard it correctly. One server is not with Nitrado and the persistence works fine on it, but the other (with Nitrado) does not.

    I'll adjust things and give another go.