TADST Persistence question [SOLVED]

  1. 8 years ago

    So with the new TADST update I see an option with a checkbox for "persistence." I've never had to do anything in the server.cfg for persistence with War Room before so I'm wondering if I need it checked to yes for persistence to work properly?

    Also there's an "auto init" box that opens up when you turn persistence on in TASDT. Can anyone tell me what that means?

  2. I'm honestly not sure, Savage. This "persistence" option was never available directly in TADST before and I'd never previously adjusted it manually in server.cfg. I wonder now if it defaulted to on before Tophe gave us the toggle recently. I'd assume it must have since persistence seemed to work prior to 1.58.

    I'll make sure it's on from now on though! :)

    Any idea what "auto init" is?

  3. @SpyderBlack723 The persistent setting allows a mission to run with no players left on the server. It's always been available in TADST, maybe under a different name.

    So for me, as someone that logs in as admin and server saves and exits when I'm done, do I use persistence or not?