So my setup is that there is an asymmetric commander that spawns everywhere in Tanoa, minus the player safety zone. There are a number of custom objectives which are locations the players will be visiting. I want there to be at least 1 group of infantry at each of the custom objectives.
This works as I'd expect:
However when I include civilian placement and population modules units from the AI commander only spawn in one city.
Here is the RPT from the mission (single player, do have quite a number of mods but I don't see any weird messages from alive): https://gist.github.com/abramsba/00672dda4a875e4a191da9da41144b36