Group vs Group Persistent Mission

  1. 7 years ago

    Hello, for awhile now a group of mine has been discussing hosting a Group vs Group Persistent AliVE mission. In theory both groups or even 3 groups would schedule a time slow once a week. Conduct their own missions they deem necessary. Once the scheduled play session time is up the game is saved and picked back up the following week.

    I was wondering if anyone sees any potential problems, game breakers, save/load issues, for sure mods to not use, ect?

    Opinions on a good "End Game" or "Objective"? Just fight for most squares? Fight for predetermined towns, cities, military installations?

    How many A.I. involved? Reserves/Reinforcements?

    Some other ideas we were tinkering with are 1. A draft of equipment (one team drafts a uniform or camo type), next team drafts weapon platforms or vehicles, ect. 2. Two Conventional Forces & One Insurgent Independent force.

    Pretty open to hearing input, recommendations, or even if your group would be interested in such an event?

    *looking for 2-3 groups that will be capped at about 25-30 players per side per play session.

 

or Sign Up to reply!