Edited 6 years ago by Opendome

Hey everyone!

Im struggling with balancing my server. A few times when weve onyl had 6 ot 7 players on in the same location the server gets bogged down to 10 fps for all clients and then damage stops registering for AI. Im using the script version of Vcom, ALiVE, CBA, TFAR, RHS, Spyder addons, CUP terrains, and Isla Duala. The server is a i7-7700K @4.20 GHZ, 4 x 16 GBS of RAM, 2 x 450 GB hard drives.

Im getting a lot of Object not found (Message type_93) and Object not found (Message type_121) messages but it looks like those are related to things depsawning.

I have

ALiVE Required Module
AI Distribution: Headless Clients

ALiVE Data module

ALiVE Player Options module

ALiVE VIrtual AI System
Spawn radius: 1000
Heli radius: 1000
Plane radius: 0
Active Limiter: 144
Virtual Unit Speed: 50%
Virtual Combat Speed: 50%
Smooth Spawn: 0.6

Ambient Dynamic Weather Module
Set to real life

Civilian Placement Module
Objective size: Ignore tiny objectives
Placement Level: High
Ambient Vehicles: Low

Civilian Population:
Active Limiter: 15
Spawn Radius: 800
Spawn Radius Heli: 800
Spawn Radius Place: 0