U

Uncookedzebra

Member

Last active 8 years ago

  1. 8 years ago
    Mon Nov 23 14:23:22 2015
    U Uncookedzebra posted in Player Combat Support Small Issue.

    O wow. I would have never thought about that. Thanks I am running ASR AI3. Now to google how to disable it for those modules! :)

  2. Mon Nov 23 01:35:15 2015
    U Uncookedzebra started the conversation Player Combat Support Small Issue.

    I have ran into this really annoying issue where the P.C.S CAS and Transport Helicopters take off and circle as soon as the mission loads. This is more of an annoyance than a real issue and I also noticed it happens 25% of the time have each restart of the server.

    Any fixes??

  3. Wed Nov 18 11:15:18 2015
    U Uncookedzebra posted in Repair/Rearm stations?.

    Rearming working fine if you use a ammo truck. That's how I do it in my missions. I also add a spawn module to the ammo/fuel trucks. As for the repairing I have a repair specialist slot for users to repair.

  4. Wed Nov 18 11:12:01 2015
    U Uncookedzebra posted in Reinforcement for Asymmetrical.

    From what I read in the wiki the Asymmetrical opcom uses the civ pop for their reinforcements.

    See "Editor Notes" in wiki;
    Military Logistics will not work with Asymmetric AI Commander. Insurgents recruit their battle casualty replacements from within the civilian population and do not have a conventional military logistics infrastructure.

  5. Wed Nov 18 04:12:48 2015
    U Uncookedzebra posted in Optimizing My server frames.

    Okay well thanks for the input. Is there any other maps this also tends to happen with, or is there any recommended maps (besides stratis or altis) ?

    Also yes I am using the CQB module but its only 10% of the TOAR

  6. Tue Nov 17 03:36:38 2015
    U Uncookedzebra started the conversation Optimizing My server frames.

    Hey guys I am currently trying to optimize my server's frames to make a smoother play through. The main issue is when I have is after approaching the main city server frames frop from roughly 45-37fps to zero and makes the server hang.

    The map is Zargabad.
    There is a local headless client.
    Spawn limiter is 40 with a spawn radius of 1200.
    I have one TOAR that makes up most of the map in the middle for CSAT then one smaller one for BLUFOR in the southern part.NO overlaps.
    Force sizes are around 100 for each civ/mil placement module.
    The only mods on the server are; CBA, ALiVE, ALiVE server, All in Arma, and ACE.

    Mission .pbo
    https://www.mediafire.com/?sr2vnw7s1dqared

    Thanks ahead of time

  7. Mon Nov 16 05:07:03 2015
    U Uncookedzebra joined the forum.