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marceldev89

Member

Last active 2 hours ago

  1. yesterday
    Wed Apr 26 13:58:21 2017
    M marceldev89 posted in How can I delete an old Group?.

    I think I've been editing the wrong Frosty.. :D (crisis averted.. same user different account)

    Lets continue in PM

  2. Wed Apr 26 13:52:25 2017
    M marceldev89 posted in How can I delete an old Group?.

    Try again now. :)

  3. Wed Apr 26 12:29:39 2017
    M marceldev89 posted in How can I delete an old Group?.

    Hmm can't find any option for that myself. I've removed the association between your profile and the group which should give you an option to join a new group.

    Just for future reference: old group id is 3856

  4. 3 days ago
    Sun Apr 23 21:57:10 2017
    M marceldev89 posted in Combat Support module help.

    Here's a mission showing that adding the event handler works just fine: https://www.dropbox.com/s/2qzeqvqhc17b0dm/cobra_arty_code.zip?dl=1 . Check ALiVE (Required) for the function and the arty module for the usage.

    Might also be a good idea to post whatever fnc_Track_Napalm is to pastebin.com .

  5. Sun Apr 23 21:47:39 2017
    M marceldev89 posted in Combat Support module help.

    The method I posted above definitely works. I'd say that whatever fnc_Track_Napalm is doesn't work properly. ^^

  6. Sun Apr 23 21:35:20 2017
    M marceldev89 posted in Using Couch DB. Is loading automatic?.

    I don't know too much about the markers and persistence but you can post whatever you think is useful here and I'll check it out.

    Our persistence guy will be back soon but until then we'll have to make due.. :D

  7. 5 days ago
    Sat Apr 22 13:53:13 2017
    M marceldev89 posted in Multiple Servers.

    Hmm possibly but running the same mission on multiple servers on a single box could cause problems.

  8. Fri Apr 21 21:45:31 2017
    M marceldev89 posted in Check IP and Groupname.

    Update your server config on war room with the IP: "173.254.251.2"

  9. last week
    Wed Apr 19 22:04:44 2017
    M marceldev89 posted in Combat Support module help.

    So it's safe to assume that your issue has been resolved right now?

  10. Tue Apr 18 07:01:46 2017
    M marceldev89 posted in Combat Support module help.

    Try adding the function to the init for "ALiVE (required)" instead of init.sqf. (or the init field for the combat support module I guess)

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