M

marceldev89

Member

Last active 28 minutes ago

  1. 3 hours ago
    Fri May 25 12:51:09 2018
    M marceldev89 posted in Hosted server Issue.

    It should, in theory, work everywhere. If it doesn't it's either a configuration issue on your end or some weird server setup that's out of our hands. In any case, the only real ALiVE related problem that can happen with some server providers is persistence not working properly.

  2. 2 days ago
    Wed May 23 14:34:31 2018
    M marceldev89 posted in Hosted server Issue.

    Can you upload the full RPT?

  3. Tue May 22 19:27:56 2018

    Apparently it is, see https://github.com/ALiVEOS/ALiVE.OS/issues/441 and https://github.com/ALiVEOS/ALiVE.OS/issues/460 . While 441 is assigned to me, I only did the Combat Support part of it. MACC/Profiles will probably need to be looked at by the person that wrote MACC. I'll ask around. :)

  4. 3 days ago
    Mon May 21 22:16:59 2018
    M marceldev89 posted in Compositions Listenable Events.

    Created a ticket for you at https://github.com/ALiVEOS/ALiVE.OS/issues/517 . Feel free to add anything to it if you want to. :)

  5. 4 days ago
    Mon May 21 15:58:59 2018
    M marceldev89 posted in War Room down?.

    Can you turn on the debug setting in the data module and send the RPT after starting, saving, exiting and starting the mission?

  6. Mon May 21 15:49:04 2018

    No, profiled/MACC vehicles don't support pylons at the moment as far as I know.

  7. Mon May 21 15:48:02 2018
    M marceldev89 posted in Compositions Listenable Events.

    Just checked and that specific part doesn't fire any events unfortunately. Perhaps in the future. For now you'll have to monitor all buildings and check if variables on that building change or something similar to that. addons/mil_opcom/fnc_INS_helpers.sqf is the file you're looking for.

    Feel free to create a ticket on GitHub for the events thingy and someone will pick it up at some point. :)

  8. 5 days ago
    Sun May 20 11:41:24 2018

    Yes, pylon support for Combat Support assets has been added a while ago.

  9. Sat May 19 23:15:01 2018
    M marceldev89 posted in War Room down?.

    According to your RPT you don't have your modules set up for persistence. Only the Virtual AI module has persistence enabled.

  10. 6 days ago
    Fri May 18 17:30:28 2018
    M marceldev89 posted in Hosted server Issue.

    That message is fairly normal for the dedicated server. If you're running a Linux server then make sure mission and mod files are all lowercase.

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