Last active 3 weeks ago
I could be wrong, but I think mortars were always bugged. This is just a fault of Arma, the true range of artillery batteries is not exposed.
I think that comes with C2ISTAR, just disable the intel level.
It's not a direct replacement for the desired functionality, but does using the intel portion of the C2ISTAR tablet not solve this issue? You get a quick overview of where your forces are, where they might be moving, and where known enemy troops are.
You can blacklist tasks, there is a code snippet on our wiki for just that goal.
Little behind but I've forwarded this post to Tupolov who did all the civ work this update.
Any info or help to combat this issue would be amazing.
Log a ticket on our Github so it doesn't get lost. This should be a priority fix.
VCOM shouldn't result in any save/load time increases beyond standard compilation of mod functions, which is minimal.
I haven't seen it done before.
You would also need to check to see if a profile already exists for the hovered group.
Our task system can be finicky, and sometimes just broken. We apologize for any inconsistencies.