SpyderBlack723

Moderator

Last active 3 days ago

  1. 3 days ago
    Sat Mar 23 00:33:14 2019

    Second error is already fixed.

    @Tupolov @marceldev89 for perf monitoring.

  2. last week
    Sun Mar 17 21:03:15 2019
    SpyderBlack723 posted in Facewear won't work.

    I believe facewear is randomized for vanilla and most mod units. The ORBAT Creator does not currently take this into account.

  3. Sun Mar 17 21:01:39 2019
    SpyderBlack723 posted in CBA Error since update 14-03-19 [SOLVED].

    Thanks for the update.

  4. Sun Mar 17 21:01:01 2019

    At a quick glance (on mobile), your solution appears correct.

  5. Sun Mar 17 20:57:07 2019
    SpyderBlack723 posted in status.alivemod.com.

    Our server has been graciously hosted for free by Armahosts.com. Our previous server could no longer be supported by both dev and player donations and was thus shutdown.

  6. 4 weeks ago
    Thu Feb 21 19:25:39 2019

    You could perhaps try creating a new group and moving the unit into the new one, allowing the old group to be deleted by the CQB module.

  7. Thu Feb 21 19:17:29 2019
    SpyderBlack723 posted in "Undefined base class: Eventhandlers".

    It's slightly cumbersome but using an existing RHS faction as the base for your new faction - just modify it to fit your goal. Try exporting that and see if it still errors.

  8. Thu Feb 21 05:07:34 2019

    It might not be possible to add units which don't have a faction, I don't remember exactly how the code works. You could manually add one to the faction out-of-game and then copy it in-game.

  9. 5 weeks ago
    Wed Feb 13 02:22:00 2019
    SpyderBlack723 posted in "Undefined base class: Eventhandlers".

    the second time I am doing it

    What do you mean by this line? Did you create a new faction, or just modify the existing one?

  10. 6 weeks ago
    Wed Feb 6 04:41:59 2019
    SpyderBlack723 posted in Vehicle Respawn.

    If they aren't synced to the virtual AI system module then they will be virtualized, which will break the respawn module as virtual vehicles can spawn in and out of the game world frequently.

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