Last active 3 days ago

  1. 3 days ago
    Tue Dec 12 03:29:10 2017

    The vehicle being stored is almost certainly just a regular vehicle that's been attach-to'ed to the host, in which case you would need to save it the same way to save any other vehicle, jumping in and jumping out.

  2. last week
    Thu Dec 7 22:50:10 2017
    SpyderBlack723 posted in Civilian Hostility.

    If it has an AI position, yes, if not then no.

  3. 3 months ago
    Sat Aug 26 21:38:39 2017
    SpyderBlack723 posted in Oh look another Artillery question..

    setFuel worked for me in the past, make sure it's executing by adding some debug.

  4. Sat Aug 26 21:36:34 2017
    SpyderBlack723 posted in Activate Trigger on Profile Count.

    just put that code in the trigger onActivation box, as long as it ends with the true/false statement, it'll work

  5. Sat Aug 26 21:35:05 2017
    SpyderBlack723 posted in Cash based Logistics system?.

    Logistics already uses forcepool which is controlled by the military logistics module. This cannot be switched to a custom credit system.

  6. Thu Aug 17 20:40:43 2017
    SpyderBlack723 posted in ALiVE Insurgency civilians .

    Not possible, civilians belong to their environment. They have homes, vehicles, and routines which are specifically selected.

  7. Thu Aug 17 20:39:15 2017
    SpyderBlack723 posted in ORBAT RHS Turrets.

    You need to edit the vehicle and assign units to each seat.

  8. Wed Aug 16 17:35:57 2017
    SpyderBlack723 posted in Laws of War faction IDAP.

    I tried to persist civilian names awhile back and the command to set a name was very buggy, often not working at all.

  9. Wed Aug 16 17:34:23 2017

    There should be a field in the IED Threat module that allows you to put classnames of custom IED's to be placed. I believe you might also need to switch a "Custom IED's:" toggle from No to Yes.

  10. Wed Aug 16 17:32:50 2017
    SpyderBlack723 posted in Vehicles falling from the sky.

    Fixed in recent build

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