Last active 2 hours ago

  1. 20 hours ago
    Wed Apr 26 22:39:45 2017
    SpyderBlack723 posted in ORBAT Creator General FAQ.

    Nope, I have been (and will be) rather busy for awhile.

  2. 2 days ago
    Tue Apr 25 16:52:00 2017
    SpyderBlack723 posted in Profiled Warlords = Dead.

    I do want the OPCOM to have control of them so they get used like normal groups, but not get virtualized.

    Franky, this is just not possible right now. If it's profiled, it either doesn't move, or it moves and gets loaded in and out of virtualization.

  3. 4 days ago
    Sun Apr 23 00:01:46 2017

    If the profile is the same faction as a faction that a mil commander commands, it will eventually pick it up. This can take 5-10 minutes based on OPCOM cycle time

  4. last week
    Thu Apr 20 15:07:08 2017


  5. Tue Apr 18 15:06:09 2017
    SpyderBlack723 posted in get/setData usage.

    That is sort of the process yes, if you want to keep it a bit simpler and avoid doing remoteExecs, this is how you could handle it from the client view.

    private _name = name player;
    private _rank = rank player;
    // if the array doesn't exist yet, create it
    if (isnil "Persistent_Rank_Array") then {
    	Persistent_Rank_Array = [];
    // check to see if data for this player exists already
    // if so, delete it
    	if ((_x select 0) == _name) exitWith {
    		Persistent_Rank_Array deleteat (_forEachIndex);
    } foreach Persistent_Rank_Array;
    // add player data to array
    Persistent_Rank_Array pushback [_name, _rank];
    // broadcast updated array for other clients
    PublicVariable "Persistent_Rank_Array";
    // save array on server
    ["PlayerRanks", Persistent_Rank_Array] remoteExec ["ALiVE_fnc_setData", 2];
  6. Tue Apr 18 14:28:19 2017

    Right now there is no external way to track mission completion unless you manually keep track of tasks as they are added and when they are removed (probably not even possible).

  7. Tue Apr 18 00:54:40 2017

    Don't think there is any way at the moment to track number of completed C2ISTAR missions.

    For your second post, http://alivemod.com/wiki/index.php/Script_Snippets#Adding_Custom_Inits_to_Spawned_Units

  8. Tue Apr 18 00:34:28 2017

    Played too much Chernarus? Impossible.

  9. Mon Apr 17 21:55:13 2017
    SpyderBlack723 posted in Issue with PBO and CFG.

    You need to use a PBO tool (such as http://www.armaholic.com/page.php?id=16369 ) and create a PBO from the folder that contains the file you saved the information to.

  10. Mon Apr 17 21:49:45 2017
    SpyderBlack723 posted in Combat Support module help.

    Can you post your full RPT please, thanks.

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