Last active 4 days ago
Terrormango, is the feed coming up on the Alive War Room that your mission has beens tarted, kills etc?
Absolutely. I appreciate the time going through all of my posts over the past few days to respond.
Great work buddy, really is appreciated!
I'm trying via the Civ init Box & Via script. Is there a prevention of adding in Civs init?
EDIT: On the back of this Spyder using Objects with the same addaction is functioning via script & init. So it seems just Units, I.e Civ's, IND forces etc.
Let me know if you have any further thoughts.
Unfortunately Spyder after loads of tries, I just created a new profile to Default keys. It was easier, but not quite a solution!
I appreciate the reply though.
The thing is I can hear the sound, just the interface doesn't open, very frustrating!
I remapped them and now nothing :(
No matter how I map my Alive key or User Custom Key 20, I am unable to open with the Alive menu.
Restarted after mapping, tried new missions, added laser designation and command tablet.
From a mission making perspective, as oppose to using triggers in 3DEN, I use sqf's and addactions.
I.E If I place a civilian I will give him an addaction to run an sqf, it appears that the 'addaction' command is overwritten by the 'Search' & 'Detain' options.
To this date I actually haven't been able to gather intel etc, although I have 'talked' to one civilian, how does the talking & intel function as I have not seen it in action yet?
Heroes I'm really sorry! I don't know why I put Exile, I have never used it led alone implemented it!
I meant 'Alive' not Exile (Extremely Embarassed)
Thanks for the speedy response!
With the Alive mod activated, I am unable on 'addaction' on civilians or other units - is this a known issue?
Edit - Corrected the Mod name cause I'm a fool.
This is a curiosity question,
I am running a campaign that has two seperate narratives at the same time on the same server, map etc.
If I were to have squad 'Alpha 1-1'& 'Alpha 2-1' would each role/character be treated as a different entity regardless of the user?
I.E if One person was to play a role in both Alpha 1-1 then move to Alpha 2-1 and we did a persistence save how would the loadouts and player exit function?