Last active last year
@Opendome Yup! I got R3F working well (For the most part) with ALiVE and its been great! http://alivemod.com/wiki/index.php/Logistics_Support
The "Place the Alive (Required) module as normal but name it ALiVE_SYS_LOGISTICS" doesnt work and seems unecessary now but the
"Then add the line in R3F_LOG\objet_deplacable\relacher.sqf at line 12:
[ALiVE_SYS_LOGISTICS,"updateObject",[R3F_LOG_joueur_deplace_objet]] call ALIVE_fnc_logistics;"
works perfectly and saves the object when you release it. Just add the items you want in the config and assign their size parameters.
How did you get this to work? I put it in the correct spot on this mission folder. I server saved and exited and when the mission restarts everything is gone.
I used to not have a problem with the respawning of my ORBAT created units/faction but now it will not allow the respawning with my gear which is highly necessary and has forced my guys to start using the crew weapons only.
So I use this mod to run a police mission but I commonly encounter the problem of after we arrest a perp via ACE we drive them back to the PD and they despawn. How do we prevent despawning of captured AI?
How does one restrict the Combat Tablet to only the admin. My guys start generating their own missions and it's getting out of hand.