Last active 3 months ago
Fair enough, maybe just the random spawn will have to do then!
Hi guys, I'm making an operation where the players are looking for intel on a particular HVT, this person will have a random start and I'd like for him to be profiled so he takes part in the overall enemy opcoms plan. To identify this person I have a trigger that when he dies (!alive) a wallet spawns next to him with a hint saying id belongs to (insert name here).
The problem is that if I profile him then kill him, the wallet doesn't spawn, I'm guessing this is because he is technically not alive until he actually spawns.
Any way I can detect whether he is alive when he is profiled but not actually spawned?
That doesn't seem to work however I have found a good workaround. If you connect the opcom module for your friendly side to the enemy placement modules then it finds all of the objectives. If you dont place friendly placement modules, then friendlies won't be placed and won't therefore move to attack positions however OPCOM will still target them, you can then secure areas, they then go blue in C2Istar and are secured. Then bring in your Merlin with Squaddies and they will hold the area.
nice one thanks will give it a go!
@SavageCDN your prayers worked... weirdly... It apparently is now persisting my position and gear... the Gods of Arma have spoken! Thanks for your help.
I have another question which is slightly off this topic but I hope you can answer it. Without Connecting the friendly opcom to the enemy Mil placement modules is there a way to have friendly opcom hold an objective after we have captured it?
For example, our operation next time will be to secure a village, its not been detected by opcom as its not connected however the enemy opcom knows about it and has it held, how do i go about securing the objective and holding it against counter attack once we have moved on?
Hope that makes sense and let me know if it would be better to start a new thread.
I'll give it a go on our op this evening, I've even copied across the data module and others across from the working mission as well as description and init... heres hoping!
exactly the same, I'll give it a go, did i read somewhere that Vcom is conflicting with it?