Member
Last active 9 years ago
Ticket link: http://dev.withsix.com/issues/75475
I can't find any button to make a new ticket?
Hello there,
I think I may have found a bug on the insertion part of the multispawn module. I have only tested it with a friend in one mission atm. so I can't say how easy it would be to reproduce.
The issue is when you respawn in the helicopter when it is returning after having dropped off the previous wave of units. It doesn't turn around to drop you off at the destination point, it simply starts to drop you off at the location it's currently at. So if it's flying over water (Which it was in this case) it would simply start to land in the water and drop you off right there in the water miles away from the destination point. This happened to both of us multiple times.
Thanks in advance.
-Sejemus
Roger, thanks for your reply :)
How would I do the respawn while testing then? Just use vanilla respawn mechanics? :)
Also, would it work if I hosted the map in multiplayer or does it HAVE to be a dedicated server?
Hello everyone.
My first problem is related to multispawn, I have set up the Description.ext with the line "respawn = 5;". But when I die in the mission, it says "Respawning" for a brief moment, but then it goes to the "menu-ish" screen where it says "Reload" or "Exit". I have the module set on insertion and the two required markers with the names "ALiVE_SUP_MULTISPAWN_INSERTION_BLU_F" and "ALiVE_SUP_MULTISPAWN_DESTINATION_BLU_F".
The second issue is related to the C2ISTAR module. I changed the item required to access it to "itemGPS". But now it's not working, I can't access it. EDIT: The C2ISTAR is still working with the laser designator, even though I changed the item on the module. I have the same item on the Combat Support module, which is working fine.
Thanks in advance.
-Sejemus