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Last active 6 years ago
murdock, the variable to change is on the OPCOM module and you need to do it in the mission.sqm after your done with editing in editor
BTW: I can't open the mission.sqm as its binarized to check, but...
If its a mission that you copypasted from some old one it would be worth trying to replace the OPCOM modules totally and set it up freshly.
Attribute 'faction3' of 'ALiVE_mil_OPCOM' logic have misconfigured default value (Expected values are 1 or 0 which states for true or false)
--> This message says that there is miscvonfigured default value, which actually was correct some time ago (default = true) but this has been changed long since.
This is what it is now in cfgVehicles.hpp of alive_mil_opcom:
class faction3 { displayName = "$STR_ALIVE_OPCOM_FACTION"; description = "$STR_ALIVE_OPCOM_FACTION_COMMENT"; class Values { class NONE { name = "NONE"; value = "NONE"; default = 1; }; class NATO { name = "NATO"; value = "BLU_F"; }; class IRAN { name = "CSAT"; value = "OPF_F"; }; class GREEKARMY { name = "AAF"; value = "IND_F"; }; class REBELS_BLU { name = "REBELS BLU"; value = "BLU_G_F"; }; class REBELS_OPF { name = "REBELS RED"; value = "OPF_G_F"; }; }; };
server-rpt and aliveplugin-log or it didnt happen
You are not using the correct version of ALiVE! Please ensure you have the latest official version....
I want to get to the root cause and I am sorry to ask:
Can you please try to make it crash in Altis + CBA + ALiVE please and send me the mission? If its that easily replicable, it would certainly also crash if its a matter of one of these mods!
Otherwise I would not know where to start, cause I don't get that issue
its out
@AUTigerGrad: Could you please update this thread here?
Please refer to your former thread about your out of mem crashes.
This thread is solved: The OP didnt use the correct version.
Vehicle Bourne IEDs work just fine from my test (Stratis Vanilla debug on).
TAOR markers have to be invisible after initialisation of the mission, else there is a problem.