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Last active 6 years ago
Oreokastro is an uninhabitated ghost town and therefor not indexed as an civilian objective.
I don't see any issues with CUP Takistan. No filters or TAORs used, Vanilla CIV_F faction for simplicity:
Civlian clusters:
With civilians:
I learned that I should just make the "respawn with gear" optional on the Multispawn module :)
@Wedde CUP Takistani civilians are not yet ported - there are only cars in there.
ah yeah - needs massis middle eastern warfare and CUP (and CBA obv.)
Hey guys!
Here is the takistan insurgency, hopefully I got the correct version - Its with HC. You can simply disable it if you dont want it with HC.
PS: dont use the multispawn module in those cases, they will re-add your gear that you had when you were killed.
Hey!
This in the init.sqf of your mission will simply do the trick.
if (hasInterface) then
{
player addEventHandler ["RESPAWN", {
removeallweapons (_this select 0);
removeallitems (_this select 0);
removeVest (_this select 0);
removeheadGear (_this select 0);
removeGoggles (_this select 0);
}];
};
I probably covered many usecases in the ALiVE Sabotage MP Showcase mission already, take a look at that.
nvm - edited. Can see the issue, will put up a ticket
using CUP terrains here, F.e. Takistan works fine. The problem with old A2 maps (before OA) in general is, that there are no walkable buildings with indoor positions.
ah and yeah. Can you please try to see if you run the mission non HC. Just switch AI distribution to server on "requires ALiVE" - Is it also crashing?