S

Spark

Member

Last active 6 years ago

  1. 6 years ago
    Tue Oct 31 19:18:34 2017
    S Spark posted in @aliveserver load screen.

    Yes, but I will keep trying with different names.

  2. Tue Oct 31 18:50:10 2017
    S Spark posted in @aliveserver load screen.

    I made two versions of your mission, one with data save to local and another with data save to cloud.
    Cloud save: http://steamcommunity.com/sharedfiles/filedetails/?id=1181155431
    Mission files: https://www.dropbox.com/s/zkcu0uiz94ns736/Battle_of_Lythium_es_mp.lythium.zip?dl=0

    About change pbo name, yes, I have 6 different pbo names of same missión xDD
    I have thought about reinstalling arma3 completely or burning it, but except alive with the cloud option everything works. I will continue doing tests.

    Thanks again.

  3. Tue Oct 31 18:42:20 2017
    S Spark posted in @aliveserver load screen.

    @HeroesandvillainsOS Well you said NONE OF THE MISSIONS are working right? Operation Landlord, Altis Insurgency, Tanoa Showcase, Battle of Lythium, right? Like I said I don’t mind, but I highly doubt you broke all these missions. Lol

    On the contrary, they all work, even mine unless I put data in the cloud. The last year creating a simple mission with default units and data set in cloud not working.
    http://alivemod.com/forum/conversation/post/16122

    Although even with that I got it to work opening and saving the mission 3 of 36 times
    http://alivemod.com/forum/conversation/post/16153

    With vanilla missions from others editors I never had problems.
    Here the new test with a alive demo mission with cloud store.
    Insurgency
    rpt: https://pastebin.com/Jsbt968L
    aliveserver log: https://pastebin.com/YKNuLqUx
    Landlord
    rpt https://pastebin.com/hZYXggQP
    alivesrver log: https://pastebin.com/pb6gmNwJ

    http://alivemod.com/forum/2484-aliveserver-load-screen/p2#p22299

    What I was asking was if you could open the pbo of my modification of your mission and save it again and export it. And then try it.

  4. Tue Oct 31 18:13:26 2017
    S Spark posted in @aliveserver load screen.

    Ok, thanks @HeroesandvillainsOS Im corious if mission can work if you open my pbo and save it again, because with me not work but last year in 36 times/attempts 3 worked.

  5. Tue Oct 31 18:01:48 2017
    S Spark posted in @aliveserver load screen.

    O_ó
    why is geting that root? my alive.cfg is in arma3 root I don't have any ALIVE folder in appdata\local I have activated show hidden files. How do I change the path to alive.cfg?

  6. Tue Oct 31 17:13:00 2017
    S Spark posted in @aliveserver load screen.

    Yes, im subscibe via steam workshop to all addons, I downloaded again alive.cfg and @aliveserver an hour and a half ago.

    About others missions, yes, insurgency and landlord from spyder were the ones that I tried. And yours work too:

    Alive tanoa showcase rpt https://pastebin.com/Wv6uZNjq
    Alive tanoa showcase rpt with data module set in cloud https://pastebin.com/JFFquayA (is showing it in warroom Recent operations, the others made by me do not appear.)

    P.S: in the quote im referring to others missions to mine, (including yours that I modified "battle of lythium" but if set to local data works and appears as recent operations, although obviously it does not save the statistics or the game in warroom.)

  7. Tue Oct 31 16:38:08 2017
    S Spark posted in @aliveserver load screen.

    A video with my mission behaviour when data is set to cloud.


    0:12 map its showed momentarily.
    1:30 sound letters in background.
    2:50 I can throw granades. (I set -showscripterrors parameter to get any info).
    4:09 I shutdown server.

    P.S: I run again my mission, when I closed my server infinite message ALiVE OPCOM Waiting for Virtual AI System... stoped 2017/10/31, 17:25:13 EPE manager release (9|62|0) and others messages appear.
    RPT: https://pastebin.com/qPRBqdUD
    aliveserver log: https://pastebin.com/dpMyZfbt

    With vanilla missions from others editors I never had problems.
    Here the new test with a alive demo mission with cloud store.
    Insurgency
    rpt: https://pastebin.com/Jsbt968L
    aliveserver log: https://pastebin.com/YKNuLqUx
    Landlord
    rpt https://pastebin.com/hZYXggQP
    alivesrver log: https://pastebin.com/pb6gmNwJ

    Im tired of make the same tests again, again, again...

    @Spark I checked insurgency demo misión and work, I will check the others tips and say you. Thanks!

    @SavageCDN OK that is a good sign. It's possible there is a mod issue.. try using vanilla units in your mission (ie: OPF_F or BLU_F) to see if you can get past the "ALiVE OPCOM Waiting for Virtual AI System..." error messages. There might be multiple problems going on here.

    @Spark I need help seriously, please test my mission or check in editor if all is configured right.
    I was 10 hours with this today, not work with vanilla units, I deleted all ace3 modules, 3th opfor faction, only ind_F and blu_F.

    http://images.akamai.steamusercontent.com/ugc/250340303270153914/6ADEECAEFA7A351B8E4DC57375C6FFC904A21B1A/

    If I write a bad ip address in aliveroom work, but if I write the right data, ip etc not work "ALiVE OPCOM Waiting for Virtual AI System..." I can hear my and alive spawning units.

    2016/10/20, 23:59:05 ALiVE [m_29|200] Module ALiVE_SYS_playeroptions INIT COMPLETE TIME:  0.0440063
    2016/10/20, 23:59:05 ALiVE [m_30|202] Module ALiVE_sys_player INIT
    2016/10/20, 23:59:05 Error in expression <ect 0;
    
    _result = false;
    
    if ((typeName _value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error position: <_value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error Undefined variable in expression: _value
    2016/10/20, 23:59:05 File x\alive\addons\x_lib\functions\data\fnc_isHash.sqf, line 40
    2016/10/20, 23:59:05 Error in expression <_missionName];
    
    private ["_res"];
    
    
    if (ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error position: <ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error Undefined variable in expression: alive_sys_data_dictionaryloaded
    2016/10/20, 23:59:05 File x\alive\addons\sys_player\fnc_player.sqf, line 134

    -rpt:
    https://www.dropbox.com/s/0ji1pzgtyx8qqe3/arma3server_2016-10-20_22-38-43.rpt.txt?dl=0
    https://www.dropbox.com/s/8o1qofomah9jkgf/arma3server_2016-10-20_22-46-08.rpt.txt?dl=0

    -rpt with wrong ip in warroom, mission is working:
    https://www.dropbox.com/s/cjtozod9hndjyz1/arma3server_2016-10-20_23-04-02.rpt.txt?dl=0

    When I close server console with right ip in warroom (mission not work, all normal in console log, game started, etc):
    Lost connection:
    http://images.akamai.steamusercontent.com/ugc/250340129859902661/D38BDC57E7D295D1BFA705DFF701A31244CA18E2/

    http://images.akamai.steamusercontent.com/ugc/250340129859903053/29944B8F58F38596BD3F8E60EDE138F1EA0FE68A/

    Other recurent error playing a edited spyderblack kunduz insurgency template:
    2016/10/21, 18:26:16 ------------------ Inspecting Hash -------------------- 2016/10/21, 18:26:16 Error in expression <l ALIVE_fnc_dump; }; } forEach (_target select 1); _level = _level - 1; }; [_t> 2016/10/21, 18:26:16 Error position: <select 1); _level = _level - 1; }; [_t> 2016/10/21, 18:26:16 Error Generic error in expression 2016/10/21, 18:26:16 File x\alive\addons\x_lib\functions\diagnostics\fnc_inspectHash.sqf, line 60

  8. Tue Oct 31 13:08:06 2017
    S Spark posted in @aliveserver load screen.

    Can you reedit my misión? (open it in editor and save it again) to see if its my eden editor issue.
    http://steamcommunity.com/sharedfiles/filedetails/?id=1181155431

    Yes, the issue is when it's set to cloud, rather, when server its working together alivewarroom (right ip, right config, set cloud).

  9. Tue Oct 31 11:37:12 2017
    S Spark posted in @aliveserver load screen.

    I do not know where you want to go, I haven't problems with any mission that use local save as I said.

    Here rpt (alive tanoa showcase, @alive, @cba3): https://pastebin.com/gAnveP4E

  10. Mon Oct 30 21:07:12 2017
    S Spark posted in @aliveserver load screen.

    You say load with TADST "alive tanoa showcase" mission (local save) without @aliveserver?

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