O

Opendome

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Last active 2 years ago

  1. 6 years ago
    Thu Oct 5 05:09:19 2017
    O Opendome started the conversation Isla Duala.

    I noticed that there are units which spawn at 0,0 and completely off the map. Does this indicate that it needs to be reindexed? Also I tried testing persistence and the mission time saved but a building I destroyed was no longer destroyed when I reloaded the mission. I have @aliveserver running on my linux server and logged in as admin, used server save and exit, waited for it to complete, then relaunched the server.

  2. Thu Oct 5 05:06:39 2017

    Hmmm I think I might have a similar problem, I logged in as admin and used server exit and waited until it finished saving everything. I then relaunched the server and the building I destroyed was no longer destroyed upon loading?

  3. Wed Oct 4 19:41:00 2017
    O Opendome posted in Having Server Lag.

    also does anyone see anything unusual in my rpt? Im really stuck and I dont see anything that stands out

  4. Wed Oct 4 18:55:55 2017
    O Opendome posted in Having Server Lag.

    Ahhh awesome thanks! I always thought mission persistence was saved to the cloud? In ALiVE data I have database source set to the cloud. So objectives, unit location, virtual layer, logistics, etc has always been saved locally?

  5. Tue Oct 3 20:16:35 2017
    O Opendome posted in Having Server Lag.

    Oh also I want it to save to the ALiVE DB as its on a dedicated server so id want

    ["MyCustomVariable", _value] call ALiVE_fnc_setData //will save to the Cloud on next Server Save & Exit
    _value = ["MyCustomVariable"] call ALiVE_fnc_getData //will load on next mission start or when command is executed

    then right?

    or would I use

    900 call ALiVE_fnc_setData

    in my init.sqf?

  6. Tue Oct 3 20:04:23 2017
    O Opendome posted in Having Server Lag.

    Perfect thanks! So id just use

    900 call ALiVE_fnc_AutoSave_PNS //where 900 is the save interval in seconds

    and not

    -1 call ALiVE_fnc_AutoSave_PNS //run at any time will disable autosave

    to keep it saving every 15 minutes?

  7. Tue Oct 3 18:33:34 2017
    O Opendome posted in Having Server Lag.

    Awesome thanks! So if I put

    ["MyCustomVariable", _value] call ALiVE_fnc_setData
    _value = ["MyCustomVariable"] call ALiVE_fnc_getData

    in my init.sqf it will save and then load every time the server gets restarted?

  8. Tue Oct 3 06:42:43 2017
    O Opendome posted in Having Server Lag.

    heres my rpt https://www.dropbox.com/s/xl1p8pr2pucu1bh/ServerRPT.zip?dl=0

  9. Tue Oct 3 05:54:15 2017
    O Opendome posted in Having Server Lag.

    Also I have had a few weird instances of being on a hill for instance for like 15 minutes and then all of a sudden tanks spawn right on my position?

  10. Mon Oct 2 19:23:03 2017
    O Opendome posted in Having Server Lag.

    Awesome thanks! Is there a way to use the server exit to save for persistence automatically?

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