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Last active 3 years ago
I had this problem the other day> Called in Supplies and heli landed, but took off straight away ( had no time to unload ).
I then tried an airdrop which took forever and out the corner of my eye , I saw a parachute fall 100m away. Ran over to where it landed ( nothing there ). Looked all over.
Just a heads up for anybody interested (could be good material for missions)
Heroes of Helmand Channel 4 - Tues 16th Aug 2016
Cut-off. Surrounded. Outnumbered. Just 88 British soldiers resigned to defeat after fighting off 500 Taliban for 54 days. Then, against all the odds, a...Miracle escape of the Rorke's Drift Paras
Just use launcher if your doing it all from same PC.
1. Load Arma as normal ( with your required mods )
ALT+TAB out to desktop.
Open "Task Manager" and select "Details". Find "arma3.exe" and right click. Select "Set Priority" and change to "High". Next same right click "arma3.exe" and change "Set Affinity" , change it to the number of cores you wish to use. This all depends on how many cores you have for your CPU and if you use Hyperthreading.
Hyperthreading doubles the core list so CPU core 1 would be 1&2, Core 2 would be 2&3 etc
2. Select Parameters, Advanced Tab, Host from arma 3 launcher. You need to select....
Server.... Just tick
Server port.... default 2302 or what ever you use.
CFG... This is your Arma3server_basic.cfg ( direct it to folder with this in )
Config... This is your Arma3Server.cfg ( direct it to folder with this in )
Dedicated Server... 127.0.0.1
Load Mission to Memory
Once that is done click Play.
ALT+TAB out to desktop.
A little arma 3 command window should appear.
Back to the task manager and you should have 2 arma3.exe files in the details list.
If your not sure which one is the server arma3.exe, hover over set priority and if it's "High", then thats the Client (The default we just done ).
Select "Set Priority" and change to "Above Normal"
Next same right click "arma3.exe" and change "Set Affinity" , change it to the number of cores you wish to use.
3. Now we need to untick all the options in Parameters/Advanced tab/Host in arma 3 launcher.
If you plan to use Headless Client.. Select Launch Headless Client in Host list.
Now open Client above Host and we need to tick...
Server Address... 127.0.0.1
Server Port... 2302 or whatever you use
Server Password... This is the first password you use not your admin password.
Click play.
ALT+TAB out to desktop.
Another arma 3 command window will appear behind the first so move it to see both.
Do same with task manger ( you should have 3 arma3.exe ) and and just set affinity this time to what ever cpu cores you have left. I only use 1 core per headless client. Remeber just right click and mouse over set priority to see if it's set to High or above normal. If it is, then that's the first 2 the client and the server.
I do
Client=Priority "High"
Server=Priority "Above Normal"
Headless Priority "Client=Normal"
You must make sure you have added a Headless client in your mission and make it playable. I use the name "HC" for first Headless Client added in Eden.
Also a add....
//HEADLESS CLIENT
localClient[]={127.0.0.1};
headlessClients[]={"127.0.0.1", ...};
to your arma3server.cfg.
Also change Alive required module from Server to Headless client
Now click arma 3 in taskbar to get back to arma main screen and click multiplayer and servers.
You should now see your server in the list and be able to play from your server and have a headless client if added to mission and server.cfg file.
No the client PC has steam and Workshop files. In the Arma 3 launcher I have directed mods to different location than Arma 3.
Problem I have is on my other PC ( Dedi Server ) syncing files is fine ( sort of ). Just need mods to be in different folder on server.
So on server I have my arma 3 server folder which I created using steam cmd. I also then have a different folder for the synced mods.
I need to know what to tell the batch file I use.
Where the mods are located.
-mod=@mod file name
If the mods are not in the same folder as the armaserver.exe file then it will not pick them up.
Sorry for being stupid, but I would like to use a different folder for my mods on my home dedi server. What do I need to do in server config, or I use a batch file to start my server ( in the batch file )? Have been able to do it by adding "-mod=C:\location of mod folder\@ALiVE" the repeating for each mod. That is a lot of work and am sure there is a simple way of doing it. Just not sure how and cannot find any info.
The reason for this is I use a diff folder for my steam workshop mods and use a sync prog for syncing them to my server. The only problem is ... it's only mods client side and if I sync to server it deletes my arma server files.
This is due to the client workshop folder only having mods and as such deletes files server side thinking it's different. I have been able to adjust sync prog to just update files, but if I change file i.e. delete or unsubscribe from workshop it does not reflect in server mod folder.
That is because it's only really 1 way updating.
Any help would be much appreciated :)
Many thanks for this :)
Has anything changed with 1.58 update. Want to add respawn to the mission and nothing I try works. Just Failed, or black screen?
No sure if it's related, but since new 1.58 update I have had troubles with server frames drop to 5fps after 5 minutes gameplay and textures bug out.
Found that it could be related to..... tbbmalloc
oh ok, this is just base level and we add to it?
Has anything changed in last update to ALiVE/Arma3. Seems it won't respawn after death, even with Ai out in the field.