S

ski2060

Member

Last active 7 years ago

  1. 8 years ago
    Sat Jul 16 16:53:45 2016

    Damn, glad you guys caught this. I was just starting to plan out and work on a Tanoa mission for some covert ops against a rebel/gang (Syndikat) faction that has taken over the islands.

    Hopefully this gets fixed soon.

  2. Tue Jul 12 22:01:29 2016
    S ski2060 posted in ALiVE: Tanoa (Quick Start).

    Why would they NOT separate them right off the bat? Seems sloppy, or lazy.

    Time to start mucking about with Tanoa. Can't decide if I want to do an Anti-Piracy/drug interdiction campaign, Abu-Sayyaf rebellion, or what...
    Is the Syndikat usable as an ALIVE faction? I'd like to use them as a rebel force if possible.

  3. Tue Jun 21 20:58:29 2016
    S ski2060 posted in Damn those Zombies and Demons.

    OMG, Becky. I have never even thought about doing that.
    My unit is currently running a series of missions in a Zombieland campaign, in the vein of 28 days later.

    If I could get Ryan's Zombies working with Alive, to make a small outbreak that propagates based on the direction of the Zombie OpCom? Holy shit that would be awesome!

  4. Fri May 13 18:31:03 2016

    Unfortunately, Nope :( I am a novice at server admin myself.
    If it's working for you, then it shouldn't be a problem. I have copied server keys, bisign etc into appropriate places and I still get issues like that.
    I can copy over the exact folder contents from my machine to the server via FTP, and place all the keys where they should, and I can still have it show red.

    My CBA and ACE show red for me, while they show as green for everyone else. I have no clue why.
    Everything works fine though.

  5. Mon May 9 18:09:57 2016

    Ok, just tested on my server, live. Found some installations on OpCom, TAsked some BluFor units to search the area after air-dropping them in. I had them move through the whole town while watching in Zeus to make sure they walked by the buildings with Installations in them.

    I had nothing show up on my map with any Intel indicating the BluFor units discovered those Installations, nor engaged in a firefight with the OpFor units that were in the vicinity. :(

  6. Mon May 9 17:16:43 2016

    So, I finally managed to get around to checking my Insurgency mission with Intel actually turned ON and display set to medium.
    Single Player Editor, turned it on and let it load up on machine.

    After spawning in and letting it run for a couple of minutes, I checked the Intel tab for Commander Objectives.
    Aside from the BluFor occupied areas showing, I had 4 yellow question mark in a box Icons, with red INSTALLATION next to them show up on the map. I had not seen those before in my missions, but that was probably because I did not have Intel set to ON.

    I assume this is in the Intel you were talking about.

    Now that I know what I'm looking for, I guess I can upload that version to the server real fast and see if it is actually working in a Dedicated Server environment.

  7. Mon May 9 17:13:30 2016

    That would be great. I run mine on a dedicated server for my unit. Having force pools showing would give them some sense of mission progress.

  8. Mon May 9 14:25:13 2016

    So, that code should show the reinforcement force pool for both sides of a BluFo/Opfor conventional warfare mission?

    Just plug that code into the init file?

  9. Sun May 8 17:33:10 2016
    S ski2060 posted in Bozcaada.

    Any progress on map indexing? I know there were 2 new maps introduced in the last patch.
    I am looking for suitable East European / SE Europe terrain for some sort of Russian backed Rebellion or Insurrection that is in open warfare.
    Maybe something to replicate a Georgian or Ukrainian emergency.

  10. Fri May 6 22:19:42 2016

    We're not running an Insurgency right now, I'd have to dig that mission up and load it just to look.
    I actually think I had Intel turned off for my players in the Insurgency phase, such that they had to go out and pound the pavement themselves and generate their own Intel.

    We have moved from an Insurgency to full on warfare as AIF forces moved in from other parts of the country in force.

    I'll check the Insurgency version and get back to you.

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