Member
Last active 8 years ago
Hey guys,
I got an issue with kills recorded in warroom.
Kills are sometimes counted twice. We are playing with ace + medical advanced, AI can't be unconscious.
Did I broke something ?
@Tupolov I think everything works fine now.
I just got some issue with some guys who don't have their shot fired save on their player profil, but I think they disconnect without saving and before I can save the mission.
My death didn't count when I fall unconscious and hit the respawn button because I needed to spectate the end of the game. This kind of death is not a real death I presume.
Same "issue" here. Playing with advanced medic, no revive, instant death enable.
Killed are recorded correctly only when not dying from wounds (unconscious for a long time), it seems legit.
We don't have any shot recorded either, do we have to update something like data module or to setup persistence in a "perfect" way to enable recording of shot fired ?
EDIT : My bad, I've got some ammunitions recorded, not all players have their fired shot recorded. Just took time to be persist in DB. I didn't saved our first mission correctly (#missions).
Is there anyway to save a mission without kicking everybody ?
Yeah, we are actually using Warroom, but I need something more "in real time" to see what really happened and who did what and when.
I'll try do find something on United Operation forum, I think they are using something like this with their website.
Hey guys,
I'm looking for an AAR addon or software to record and to see what happened in the mission.
Dslyecxi posted a tweet yersteday with a great webm.
Do you know how they did this ?
Little update here. Actually, our missions are build without persistence and it seems to be working fine when log as Admin (not voted)
On a dedicated server, there is a file that works as virtual memory. You have to set a high value to handle arma 3 with ALiVE.
Here is a how-to link : Microsoft
My server doesn't have any issue since I changed the size of the pagefile to 24576 Mo but it can work with less. (I have a 32GB Ram Server)
@AUTigerGrad stop me if I'm wrong, it's your server that is crashing right ?
If yes may be your pagefiles are not set-up correcty (too small).
@SpyderBlack723 They should move away by the next time opcom goes through it's operation cycle (about once every 7-8 minutes).
Oh ok ! I didn't monitor long enough :)
I never use other type of force than light infantry, some factions just have terrible group for motorized, armored etc...
3 ZSU-23 group is really hard to handle for example. I prefer spawn armored units by my self to improve realism.
I stopped to use Leight OpFor as ALiVE factions, terrible groups settings (just 4 for each factions), and armored vehicle are bugged with ACE, no way to destroy them.