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Heroes - Thanks. May just be slack drills on our part. - and I'm not sure we understand really what attracts their attention with ASR-AI3 and the incognito script running. Even HALO'ing in from 2km out and 1000m altitude seems to bring them out of the wood work.
Gents, Ladies,
My mate and I have a stock mission we usually play. The enemy is an ALiVE custom faction and we use ASR-AI3 and RYD Incognito.
My question is, is it possible for the enemy to suddenly spawn inside say 1,000m of you? We usually operate a Drone overwatch, but recently it seems like the enemy has surprised us, and closed on our area very rapidly. I had assumed that all the enemy likely to spawn would do so at the limit of view/spawn and not just appear very close in.
I may be wrong, and this may be due to bad drills on our part.
Thoughts?
Duke_161. Many thanks.
I'm trying to see if I can AI to "mimic" players in some way so as the AI spawns around them, but I'm not sure how that's done. They spawn around UAVs, so maybe I should leave a "live" UAV near the cage? Not perfect but...
Any ideas welcome.
Duke_161 - probably but can you explain how I would do that? - as in how would they trigger the ALiVE AI.
Guys,
This may seem like a very dumb question, but please bear with....
a.) I know that a player or a UAV triggers the AI to spawn around them at a set distance and a limited number. No problem.
b.) Is there a way that you can have them trigger around a friendly AI entity? EG: I have a mission where I capture AI enemy. I take them back to my base, put them in the cage, and as soon as I am gone .... so are they!
c.) I am aware that I may be asking a lot and this falls outside the intended use of the application, but I am curious to explore this.
Many thanks in advance.
Pretty sure this isn't fixed. Just run a mission and had them zoom past me in my OH-6! Which fix should we be looking for?
marceldev89 - Very many thanks sir!
Errr... remind me how I roll back?
OK tried it. It didn't work. Essentially I can have one custom made OPFOR file, or the other, but not both. I tried re-naming the autogen file, and modding the config file to notice it, but nothing.