D

DLEGION

Member

Last active 7 years ago

  1. 7 years ago
    Mon Oct 10 12:42:16 2016
    D DLEGION posted in ALiVE 1.2.0 doesnt spawn units!.

    heey man ! i 'm testing it now...dunno but here seems all set up correctly !
    the BLU military obj (located at 20915m 7547m) was set in "place units" .
    same for the RED one (located at 26626m 24560m) seems to be set in "place units" !
    otheres are not supposed to spawn anything.
    thanks man !
    as a side note, if i replace ALiVE folder with the previous version, the exactly same mission spawns units correcly !

  2. Mon Oct 10 06:06:22 2016
    D DLEGION posted in ALiVE 1.2.0 doesnt spawn units!.

    Huge thanks man for helping me again !!
    Tonight i will try to change what you suggested, i cant understand why with previous version was spawning units (i double checked replacing current version with previous and it work ) ....probably as you say its "a delicate flower " ! About scripys you are 100% right...i asked Xeno to shrink as possible....but he says he cannot shrink more than that...and im not skilled enought to make a dinamic domination by myself

  3. Sun Oct 9 20:00:55 2016
    D DLEGION posted in ALiVE 1.2.0 doesnt spawn units!.

    here is the link of the full mission folder with all files and script.
    i tested with ACE3 and without ...no changes :(

    http://www.mediafire.com/file/ddiqbhdph66e9ei/DWAR-ALiVE-09-10-2016.Altis.rar

    you just need CBA_A3 , ACE3 and ALiVE mod !

    huge thanks guys !

  4. Sun Oct 9 18:50:03 2016
    D DLEGION posted in ALiVE 1.2.0 doesnt spawn units!.

    Thanks to both ! I really appreciate your help !!!
    When i get back jome i will upload it and link !
    Yes i tried msking a new one, and reopening all alive modules. No luck. Only ptevious vetsion eorks

  5. Sun Oct 9 08:06:49 2016
    D DLEGION posted in ALiVE 1.2.0 doesnt spawn units!.

    hello there !

    sorry for the delay....too much work :( !
    i finally was able to test what you suggested right now, (open and close every alive module) and sadly it doesnt work :(
    still not spawning RED and BLUE units from custom obj and military obj :(
    didnt knew what pastebin is, hope i did it right!

    http://pastebin.com/EfuxFxp0

    .RPT file content should be there!

    thnaks for your help guys !
    PS: i'm using just ALiVE mod and CBA . no alive server (i want a fresh restart every server restart)
    i run my dedicated server from my own PC, dunno if it has its own RPT or what .

  6. Tue Oct 4 12:48:34 2016
    D DLEGION started the conversation ALiVE 1.2.0 doesnt spawn units!.

    hi all !

    I just updated to ALiVE 1.2.0, the first thing was to test my mission....and bad news....seems it doesnt spawn BLU and RED unit from military obj , civilian obj and custom obj.
    all the rest seems ok.

    any idea? thanks for you help !

  7. Mon Aug 22 06:10:38 2016
    D DLEGION posted in actions only admin can perform.

    For now i will just use alive debug console....anyway a way to perform this would be very useful !

  8. Sun Aug 21 05:10:01 2016
    D DLEGION posted in actions only admin can perform.

    Thanks man !
    Sorry for my ignorance....but how should i put this code exactly ? In a script ?
    "Call your stuff " means i must put my code in a script ?
    Thanks !!

  9. Sat Aug 20 19:20:02 2016
    D DLEGION started the conversation actions only admin can perform.

    hi all !
    for my domination mission i set up some triggers to switch the weather and the time of the day (+1hour, +6 hours, overcast, sun ecc...).
    right now everyone in can call the trigger with a radio command. i wish to make so that only an admin can switch it.

    any suggestion ?
    huge thanks guys !

  10. Wed Aug 17 08:41:14 2016

    hello guys!
    i finally made the changes, placed a custom objective inside red and blu main TAOR, and linked to opcom.
    i got a tank, destroyed almost everything, and after some time... a huge air drop happened ! yeah!

    now got new problems....almost all vehicles were arty tanks (while i set mech infantry), and the vehicles got crew exiting vehicles while they were at 40m height (with obvious results).
    i'm a bit disappointed...what the hell i'm doing wrong ?

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