SpyderBlack723

Moderator

Last active 3 years ago

  1. 6 years ago
    Mon Oct 8 17:57:39 2018

    All units must be ready to attack before they move towards to objective, but different types of units move at different speeds and this causes the issue. We don't have anything to handle this atm.

  2. Mon Oct 8 17:52:48 2018

    I do have a theory for how this might happen, but have you confirmed that groups are being tasked directly to your locations using debug on the profile system module?

  3. Mon Oct 8 17:47:36 2018
    SpyderBlack723 posted in Alive Time Progession.

    Arma has a built in day night cycle at realtime

  4. Wed Oct 3 17:48:29 2018
    SpyderBlack723 posted in Import/Export save.

    @Tupolov
    @marceldev89

  5. Mon Sep 17 19:50:55 2018
    SpyderBlack723 posted in Copying many factions to one faction.

    I feel like I demoed this in one of my youtube videos. Not entirely sure but you might be able to check the most recent videos my channel.

  6. Thu Sep 13 17:38:47 2018

    Don't profile them and they won't divert

  7. Wed Sep 12 21:15:37 2018

    Glad you got it

  8. Mon Sep 10 05:11:59 2018

    The config entry for editor categories is completely separate. I haven't looked at this stuff in a long time so I don't know what it is specifically, but try checking for something like CfgVehicles >> editorSubcategory

  9. Sun Sep 9 08:03:50 2018
    SpyderBlack723 posted in Capture Markers.

    You can try enabling the military sector display

  10. Sun Sep 9 08:03:13 2018

    Not without manually editing the configs. Each subcategory needs to have a config entry.

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