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Burdy323

Member

Last active 5 years ago

  1. 6 years ago
    Sun Jul 2 14:08:12 2017
    B Burdy323 posted in Military Air Component Commander.

    @Friznit Could you check this then? Because for the life of me I cannot figure it out - just get loads of "Aircraft not available" messages until I place down a standard Blu_F aircraft.

    https://ufile.io/63tp8 - the custom US aircraft faction I made for UNSUNG

  2. Sat Jul 1 22:23:16 2017
    B Burdy323 posted in Military Air Component Commander.

    Appears that the module does not work with UNSUNG, so I assume it does not work with custom vehicles at all?

    Getting a continuous stream of "Aircraft not available", despite creating a custom faction for the aircraft being placed manually

  3. Sat Jul 1 16:14:46 2017

    Just going to bump this as I've been screwing around with this issue - it appears for non-vanilla factions, ALIVE does not make custom objective HQ's

    Ignore that : Just confirmed that it appears the HQ setting does not work regardless of any setting with custom objectives. Check this out : https://ufile.io/dezwy - note that when the objective size is set for 500x500 it will not pickup the custom objective as a logistics point nor drop anything as an HQ. change the size to anything over 2000x2000 and the module will pick up a logistics point

  4. Sat Jul 1 15:24:28 2017
    B Burdy323 posted in ORBAT + Description.ext.

    I've had this same issue which was fixed by renaming the faction, though also making sure there was no CFGFaction in my description.ext... Though, appears you don't have that

  5. Sat Jun 24 04:21:09 2017
    B Burdy323 posted in Map Indexing.

    https://ufile.io/j280f Here ya go

  6. Fri Jun 23 03:52:32 2017
    B Burdy323 posted in Malden Index.

    I was gonna quickly whip you up an index.. Then the Obj Categorizer booted up and said 287 objects.. Think I may either save this for another day or let someone else take the helm ;) .. Or, just wait until the new version of ALIVE

  7. Fri Jun 23 03:44:31 2017
    B Burdy323 posted in Map Indexing.

    In the meantime : https://ufile.io/lj5ge

    Merderet V2 index

  8. Sat Jun 17 21:46:41 2017
    B Burdy323 posted in Map Indexing.

    Yeah, Leaving Object Categorization on yes in this case doesn't run deWRP, but goes straight into generating sector data

  9. Fri Jun 16 20:46:36 2017

    Hmm.

    So that works on Altis, but on my custom Neaville & Omaha indexes, nothing appears from the debugger (and from this I assume that the logistics do not properly function as the faction runs out of reinforcements and does not properly reinforce themselves).

  10. Fri Jun 16 17:47:42 2017

    Exactly - for me it does not place an object for the HQ, nor do I see an reinforcements being replaced at the location.

    What exactly are your debug settings? For me, nothing appears when I turn my debugs on for the logistics/commander. Maybe it is because i'm using the workshop version of ALIVE?

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