S

scarface1314

Member

Last active 6 years ago

  1. 6 years ago
    Sat Apr 21 02:56:28 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    They are somewhat ugly, but for air-missions, they are okay... At least you can properly use air-refueling and etc

  2. Sat Apr 21 02:54:10 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    They aren't randomly generated in mission. They just aren't hand placed like other maps, but they still have fixed buildings like any other map.

  3. Fri Apr 20 13:03:41 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    But, anyway... Is it possible to index those terrains the way they are now?

  4. Fri Apr 20 13:03:00 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    Besides, for now, i actually only wanted some good, well designed airbases. They have GIANT maps, that don't even have a single airstrip.

  5. Fri Apr 20 13:01:33 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    It's going to take a years to accurately place manually all the buildings in a 143x143 map. But they really need a software that place roads and buildings in a more realistic way.

  6. Wed Apr 18 00:11:05 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    I'm already familiar with Falcon BMS. but thanks for the reply.
    Actually, not only aircrafts, but armored combat would be awessome in those maps.

  7. Mon Apr 16 20:59:13 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    21:34:10 ALiVE [m_6|45] Module ALiVE_SYS_LOGISTICS INIT COMPLETE TIME: 0.585999
    21:34:10 ALiVE AI Distributor not enabled (mode: false).
    21:34:10 ALiVE_sys_acemenu: ACE interact_menu not active or no interface found, exiting
    21:34:10 Mission id: 041d7324fadf651551af86881176e5197ca5d0ee
    21:34:25 ALiVE [m_2|44] Module ALiVE_SYS_marker INIT COMPLETE TIME: 15.766
    21:34:25 ALiVE [m_5|43] Module ALiVE_SYS_spotrep INIT COMPLETE TIME: 15.756
    21:34:25 Registering Advanced Marker controls for B Alpha 1-1:1 (Paulo) on map screen.
    21:34:25 Registered controls for PLAYER on map screen: B Alpha 1-1:1 (Paulo)
    21:34:26 Loading movesType CfgMovesSnakes_F
    21:34:26 MovesType CfgMovesSnakes_F load time 54 ms
    21:34:26 "ALiVE - Starting Garbage Collector..."
    21:34:37 Loading movesType CfgMovesButterfly
    21:35:03 MovesType CfgMovesButterfly load time 25634 ms
    21:35:04 Loading movesType CfgMovesBird
    21:35:17 MovesType CfgMovesBird load time 12376 ms
    21:35:29 Loading movesType CfgMovesRabbit_F
    21:35:29 MovesType CfgMovesRabbit_F load time 37 ms
    21:35:30 >>>>>>>>>>>>>>>>>> Starting indexing for pmc_balkans_montenegro map
    21:35:30 >>>>>>>>>>>>>>>>>> Creating a list of objects (excluding blacklist)
    21:35:31 CallExtension loaded: ALiVEClient (C:\Program Files (x86)\Steam\steamapps\common\Arma 3\!Workshop\@ALiVE\ALiVEClient.dll) [„Á°]

    21:35:34 Warning: 4448 ms spent in callExtension calling name: "ALiVEClient", function: "StartIndex~@pmc_balkans_montenegro\addons\pmc_balkans_montenegro.pbo|pmc_balkans_montenegro|false"
    21:35:35 >>>>>>>>>>>>>>>>>> There was a problem, exiting indexing: ERROR - Cannot find blacklist file
    21:37:06 >>>>>>>>>>>>>>>>>> Starting indexing for pmc_balkans_montenegro map
    21:37:06 >>>>>>>>>>>>>>>>>> Creating a list of objects (excluding blacklist)
    21:37:06 >>>>>>>>>>>>>>>>>> There was a problem, exiting indexing: ERROR - Cannot find blacklist file
    21:38:16 >>>>>>>>>>>>>>>>>> Starting indexing for pmc_balkans_montenegro map
    21:38:16 >>>>>>>>>>>>>>>>>> Creating a list of objects (excluding blacklist)
    21:38:16 >>>>>>>>>>>>>>>>>> There was a problem, exiting indexing: ERROR - Cannot find blacklist file
    21:58:52 No alive in 10000

  8. Mon Apr 16 20:19:39 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    It says something about pmc_montenegro static data

  9. Mon Apr 16 19:08:25 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    I think that you can ask for building-less maps on their forums.

  10. Mon Apr 16 17:06:34 2018
    S scarface1314 posted in Help on indexing PMC Terrains maps.

    But they indeed are huge maps, but they are somewhat fairly populated with buildings

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