Moderator
Last active 5 years ago
Nice work
Glad it got resolved. Armahosts is great I would recommend them to anyone (thanks Justin).
There is a code field in the CS module settings try entering it there
http://alivemod.com/wiki/index.php/Combat_Support#Module_Configuration
It's in Alive (Required)
http://alivemod.com/wiki/index.php/ALiVE_(Required )
also usable via script:
http://alivemod.com/wiki/index.php/Script_Snippets#Pausing_Modules
@DrDetroit - the server.cfg file he is referring to is for A3 dedicated servers (not specific to ALiVE). There is a line you can add there to enable server persistence (and I believe this is required for ALiVE persistence).
http://alivemod.com/wiki/index.php/Persistence#Persistence_Confidence_Check
https://community.bistudio.com/wiki/server.cfg
My guess is it gives you scroll-wheel access to the loadout manager after respawn.
You're welcome let me know if we can help.. maybe run some tests from our end, etc.
Confirmed no blocking on the db side of things.
From your traceroute your ping never leaves the OVH network (I assume the last entry is the 'exit point' from OVH), which is a bit odd... I would assume there would be a few hops between OVH and db.alivemod.com
I know there was a problem like this a few years back (with Nitrado provider) but can't recall what (if any) was the resolution... have you opened a ticket with OVH yet?
Hmmm... I know groups have used OVH and War Room in the past with success so not sure what would have changed. AFAIK there are no specific blocks to the server but I will try to get an answer.
Heroes sacrifices a small chicken for each report of failing ALiVE keybindings.. it's the only solution we've found :)
Make sure your server is loading the required mods.. can you post your server's RPT to pastebin.com or similar and link back here for us to look at?