How is the force balancing best set up when running Invasion vs Occupation AI Commanders?
I have Blufor starting in a single custom objective at the southern tip of Stratis set to Invasion. Opfor are set to Occupation and have 90% of the island.
What I'm struggling with is how to set it up so that Blufor slowly push north. If they start with 100 units does this means that they'll take over the southern sections with the full strength of 100 units and slowly leave more and more behind, until they get to the point where they've spread the whole 100 over the taken objectives and then run out of steam?
What I'd ideally like is for two infantry squads and a mechanized squad to assault enemy objectives, and for garrison units to spawn in behind to hold it while those three squads move on to the next one.
If Blufor capture an objective within Opfor's TAOR will Blufor units then begin to spawn within it? Or do Opfor units just stop spawning there until they retake it?
I don't really want a situation where Blufor steamroll over Opfor in the south, but eventually both sides reach stalemate in the middle as the unit numbers actively fighting reach parity. I'm looking for a situation where Blufor have a very slight advantage at all points and player intervention is needed to push the fight forward.