Server crash with Persistence

  1. 8 years ago
    Edited 8 years ago by PWaubs

    Running on the latest version of alive and with 2 players, every thing spawns normally, but with 30+ players, as soon as the first ai group spawns in the server crashes. We are running on a dedicated server on the map NziWasogo and running the mas_chi_army faction. Link is http://www.armaholic.com/page.php?id=2950 . Has anyone has any sort of situation like this or know of the fix? Thinking the ArmA 3 Update may have broken something like always.
    Also, ai spawning off the map, ai are in game space even though we are nowhere near them... as in not virtualized. static emplacements spawn outside the map, even when blacklisted
    UPDATE:
    With 4 People on the Server as soon as ai were loaded into game space server crashed again.
    Finally, its the mas_chi_army pack through quite a bit of testing. Other factions are working.

  2. Deleted 8 years ago by PWaubs
  3. So did you solve the issue?

  4. Just to confirm - the issue you were having was caused by the mas_chi_army faction? Did you try other Massi factions?

  5. Edited 8 years ago by PWaubs

    No, its still crashing, We've changed out units among 3 different factions with 2 different maps. I wouldn't call it a crash though, server still is up, just desyncs to oblivion. We are using leights opfor pack african milita http://www.armaholic.com/page.php?id=27353 with LOP_AFR - African Militia and LOP_AFR_Civ - African civilians. also has happened with Isla Duala. Server logs lock up and don't write any errors.

  6. Tupolov

    10 Oct 2015 Administrator

    Post your server logs

  7. heres the rpt, https://mega.nz/#!bRNSlYAQ!_Ls8UgWHOuJSEwW1sKJZMGxbinmoAuZO55Hahf8h5C0

  8. Tupolov

    20 Oct 2015 Administrator

    Please download the latest version of ALiVE 0.9.10 and the new plugin

  9. Edited 8 years ago by PWaubs

    updated. not hard locking the server completely all the time, but a 3-5 min lockup. then 3x out of 5, server freezes completely with solid yellow chain
    Server cores give erratic readings during these spikes. Core 4 recovers first, then 5, then 8,7,3,0,1,2,6 in that repeating pattern. Once stable, all cores return to normal thread readings and usage upwards of 40%. It has been observed that core usage during these spikes can drop as low as 12%.

  10. Tupolov

    24 Oct 2015 Administrator
    Edited 8 years ago by Tupolov

    Did you set the auto save interval to something other than 0?

    Can you post both the plugin log and the server rpt? Thanks!

 

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