Hello,
I don't know why, but I'm not able to use ALiVE_PLACEMENT_CUSTOM_VEHICLEBLACKLIST correctly.
What I'm trying to do :
Blacklist some default civilians vehicles from ambient vehicles.
How I do it :
I create a staticData.sqf :
ALiVE_MIL_CQB_CUSTOM_UNITBLACKLIST = [ "C_Van_01_transport_F", "C_Van_01_box_F", "C_Van_01_fuel_F", ... ];
I add this line to my init.sqf
call compile preprocessFile "staticData.sqf";
What happen :
Random vehicles from the chosen faction (RDS A2 Civilian Pack) spawn including blacklisted vehicles.