So my friend brought up an interesting point to me, is there a way to make it that say csat only spawn when blufor is around and only blufor but not spawn when a civilian is around?
So my friend brought up an interesting point to me, is there a way to make it that say csat only spawn when blufor is around and only blufor but not spawn when a civilian is around?
No, ALiVE uses player
objects as one method to dictate spawning. If a civilian is a player, there is no way to stop it from spawning units.
thanks for the fast reply spyder. the issue is im trying to have it so ai dont spawn in when in a pvp scenario and i want to keep those ai resources for areas where the bluefor are and not other enemy or civilian roles.