Hello Alive team.
Is it possible to pass some init code to the vehicles spawned by the CAS modules ?
Say for example I want to add some action or manipulate cargo content of the transport heli.
@marceldev89 .....You have replied to me on another thread, thank you. To be honest I do not even know what I was trying to do here. I believe I was trying to pass the init code on vehicles I place on Map synched to Support Module, Not Spawned ones. What happens is, when I place a manned Chopper synched to Support Module, have code in init for Textures, doors etc, works initially, when the chopper is shot down and respawns, it loses all init code.