Issue loading mod on dedicated server. I have a linux dedicated server i'm trying to get alive running on to see how it performs. Directory strucure is as follows
/arma3server ../install --game install here ../mods --@CBA, @ALiVE, and @AliveServer here ../public --server folder with mostly configs and symbolic links ../mods -- symlinks to mods start.sh -- has following code :
#!/bin/bash # Wrapper file to start A3 server # Server installation path serverConfigDir="/home/steam/arma3server/public/serverconfig" # Network settings used in -cfg param networkConfig="$serverConfigDir/basic.cfg" # Server configuration settings used in -config param serverConfig="$serverConfigDir/server.cfg" # Server profile and difficulty settings ued in -name param profileName="public" # Server-side mods mods="mods/@CBA_A3;mods/@AliveServer;mods/@ALiVE" # Start server ./arma3server -cfg="$networkConfig" -config="$serverConfig" -name="$profileName" -mod="$mods" -world=empty -port=2302 -noSound
when i go to run the script server attempts to launch then fails with :
Cannot open file `/home/steam/arma3server/public/mods/@ALiVE\addons\mil_opcom`