@aliveserver load screen

  1. 8 years ago
    Edited 8 years ago by Spark

    I need help seriously, please test my mission or check in editor if all is configured right.
    I was 10 hours with this today, not work with vanilla units, I deleted all ace3 modules, 3th opfor faction, only ind_F and blu_F.

    http://images.akamai.steamusercontent.com/ugc/250340303270153914/6ADEECAEFA7A351B8E4DC57375C6FFC904A21B1A/

    If I write a bad ip address in aliveroom work, but if I write the right data, ip etc not work "ALiVE OPCOM Waiting for Virtual AI System..." I can hear my and alive spawning units.

    2016/10/20, 23:59:05 ALiVE [m_29|200] Module ALiVE_SYS_playeroptions INIT COMPLETE TIME:  0.0440063
    2016/10/20, 23:59:05 ALiVE [m_30|202] Module ALiVE_sys_player INIT
    2016/10/20, 23:59:05 Error in expression <ect 0;
    
    _result = false;
    
    if ((typeName _value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error position: <_value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error Undefined variable in expression: _value
    2016/10/20, 23:59:05 File x\alive\addons\x_lib\functions\data\fnc_isHash.sqf, line 40
    2016/10/20, 23:59:05 Error in expression <_missionName];
    
    private ["_res"];
    
    
    if (ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error position: <ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error Undefined variable in expression: alive_sys_data_dictionaryloaded
    2016/10/20, 23:59:05 File x\alive\addons\sys_player\fnc_player.sqf, line 134

    -rpt:
    https://www.dropbox.com/s/0ji1pzgtyx8qqe3/arma3server_2016-10-20_22-38-43.rpt.txt?dl=0
    https://www.dropbox.com/s/8o1qofomah9jkgf/arma3server_2016-10-20_22-46-08.rpt.txt?dl=0

    -rpt with wrong ip in warroom, mission is working:
    https://www.dropbox.com/s/cjtozod9hndjyz1/arma3server_2016-10-20_23-04-02.rpt.txt?dl=0

    When I close server console with right ip in warroom (mission not work, all normal in console log, game started, etc):
    Lost connection:
    http://images.akamai.steamusercontent.com/ugc/250340129859902661/D38BDC57E7D295D1BFA705DFF701A31244CA18E2/

    http://images.akamai.steamusercontent.com/ugc/250340129859903053/29944B8F58F38596BD3F8E60EDE138F1EA0FE68A/

    Other recurent error playing a edited spyderblack kunduz insurgency template:

    2016/10/21, 18:26:16  ------------------ Inspecting Hash -------------------- 
    2016/10/21, 18:26:16 Error in expression <l ALIVE_fnc_dump;
    };
    } forEach (_target select 1);
    
    _level = _level - 1;
    };
    
    [_t>
    2016/10/21, 18:26:16   Error position: <select 1);
    
    _level = _level - 1;
    };
    
    [_t>
    2016/10/21, 18:26:16   Error Generic error in expression
    2016/10/21, 18:26:16 File x\alive\addons\x_lib\functions\diagnostics\fnc_inspectHash.sqf, line 60
  2. 7 years ago

    A video with my mission behaviour when data is set to cloud.


    0:12 map its showed momentarily.
    1:30 sound letters in background.
    2:50 I can throw granades. (I set -showscripterrors parameter to get any info).
    4:09 I shutdown server.

    P.S: I run again my mission, when I closed my server infinite message ALiVE OPCOM Waiting for Virtual AI System... stoped 2017/10/31, 17:25:13 EPE manager release (9|62|0) and others messages appear.
    RPT: https://pastebin.com/qPRBqdUD
    aliveserver log: https://pastebin.com/dpMyZfbt

    With vanilla missions from others editors I never had problems.
    Here the new test with a alive demo mission with cloud store.
    Insurgency
    rpt: https://pastebin.com/Jsbt968L
    aliveserver log: https://pastebin.com/YKNuLqUx
    Landlord
    rpt https://pastebin.com/hZYXggQP
    alivesrver log: https://pastebin.com/pb6gmNwJ

    Im tired of make the same tests again, again, again...

    @Spark I checked insurgency demo misión and work, I will check the others tips and say you. Thanks!

    @SavageCDN OK that is a good sign. It's possible there is a mod issue.. try using vanilla units in your mission (ie: OPF_F or BLU_F) to see if you can get past the "ALiVE OPCOM Waiting for Virtual AI System..." error messages. There might be multiple problems going on here.

    @Spark I need help seriously, please test my mission or check in editor if all is configured right.
    I was 10 hours with this today, not work with vanilla units, I deleted all ace3 modules, 3th opfor faction, only ind_F and blu_F.

    http://images.akamai.steamusercontent.com/ugc/250340303270153914/6ADEECAEFA7A351B8E4DC57375C6FFC904A21B1A/

    If I write a bad ip address in aliveroom work, but if I write the right data, ip etc not work "ALiVE OPCOM Waiting for Virtual AI System..." I can hear my and alive spawning units.

    2016/10/20, 23:59:05 ALiVE [m_29|200] Module ALiVE_SYS_playeroptions INIT COMPLETE TIME:  0.0440063
    2016/10/20, 23:59:05 ALiVE [m_30|202] Module ALiVE_sys_player INIT
    2016/10/20, 23:59:05 Error in expression <ect 0;
    
    _result = false;
    
    if ((typeName _value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error position: <_value) == "ARRAY" && {(count _value) ==>
    2016/10/20, 23:59:05   Error Undefined variable in expression: _value
    2016/10/20, 23:59:05 File x\alive\addons\x_lib\functions\data\fnc_isHash.sqf, line 40
    2016/10/20, 23:59:05 Error in expression <_missionName];
    
    private ["_res"];
    
    
    if (ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error position: <ALIVE_sys_data_dictionaryLoaded) then {
    >
    2016/10/20, 23:59:05   Error Undefined variable in expression: alive_sys_data_dictionaryloaded
    2016/10/20, 23:59:05 File x\alive\addons\sys_player\fnc_player.sqf, line 134

    -rpt:
    https://www.dropbox.com/s/0ji1pzgtyx8qqe3/arma3server_2016-10-20_22-38-43.rpt.txt?dl=0
    https://www.dropbox.com/s/8o1qofomah9jkgf/arma3server_2016-10-20_22-46-08.rpt.txt?dl=0

    -rpt with wrong ip in warroom, mission is working:
    https://www.dropbox.com/s/cjtozod9hndjyz1/arma3server_2016-10-20_23-04-02.rpt.txt?dl=0

    When I close server console with right ip in warroom (mission not work, all normal in console log, game started, etc):
    Lost connection:
    http://images.akamai.steamusercontent.com/ugc/250340129859902661/D38BDC57E7D295D1BFA705DFF701A31244CA18E2/

    http://images.akamai.steamusercontent.com/ugc/250340129859903053/29944B8F58F38596BD3F8E60EDE138F1EA0FE68A/

    Other recurent error playing a edited spyderblack kunduz insurgency template:
    2016/10/21, 18:26:16 ------------------ Inspecting Hash -------------------- 2016/10/21, 18:26:16 Error in expression <l ALIVE_fnc_dump; }; } forEach (_target select 1); _level = _level - 1; }; [_t> 2016/10/21, 18:26:16 Error position: <select 1); _level = _level - 1; }; [_t> 2016/10/21, 18:26:16 Error Generic error in expression 2016/10/21, 18:26:16 File x\alive\addons\x_lib\functions\diagnostics\fnc_inspectHash.sqf, line 60

  3. Edited 7 years ago by Spark

    No, in first try only, and I think that was a client issue because start and close mission coninously during 12h...,

    @Spark As I said yesterday I tested your tanoa showcase mission and worked, after I edited pbo to set data to cloud and work too.
    ...
    Second try (working):
    rpt https://pastebin.com/1pASXmrL
    aliveserver log https://pastebin.com/JevkJqPW
    Third test working.

    I re-edited your mission, set cloud and add some blue playable groups, IS WORKING, REPEAT IS WORKING.
    rpt https://pastebin.com/NFMQPnzK
    aliveserver log https://pastebin.com/JevkJqPW

    @HeroesandvillainsOS Ok we are on to something. A dev has looked at your rpts and can now see exactly what is failing but they still aren’t sure why. Can you send over a vanilla mission that this happens to you with please.

    And what do he think is the error? because I have spent several days 12 hours in a row with this, and I am already crazy and tired.

    So in the end they tell me it's a mod, but the mods work well in local save, that's when I put it in the cloud when it fails. A year ago I did not have the possibility to put a local option because it did not exist, and I used other mods (RHS), as I said some times re-editing my mission a year ago that work with same fucking mods:
    http://alivemod.com/forum/conversation/post/16153

    I already tried ACE with alive tanoa showcase cloud to discard ACE incompatibility and it worked.
    I will not recommend to the Spanish community Alive war-room, it gives a lot of problems, to me in particular the same one since a year ago. And I'm very tired, devs have not even tried my mission once, they can do a better debug to see the failure than me.

    I do not intend to do more tests with vanilla, I've been with this for 5 days, and not a couple of hours a day, no, up to 12 hours in a row. There they have the files of my mission and the logs. I am tired.
    http://alivemod.com/forum/conversation/post/22319