If I set MIL Obj to objectives only, and set random camps to any value other than none, can I reasonably expect the units to establish these camps later on?
Example: I'm thinking of having an Assymetric CIV Obj spawn some groups in a small town on CLAFGHAN. Once they start expanding and growing in size, at some point will they establish these military random camps, or will these CIV Obj units just stick to civ objectives, no matter how large they grow? Are camps something that can be "built" by the AI at some time after mission start or do they need to be manned and established on init?
Realistically I'll probably just let them spawn some units at camps, but would like to know the answer to this in the event I go the objectives only avenue.