Question Regarding Player State

  1. 7 years ago

    Hello!

    I was wondering if there was a way to automatically save a player state/location when they disconnect? I know theres a player exit option but is there a way to disable abort mission or have the player state save when they abort?

  2. Don't think this is possible because of the time that the disconnect event handler fires. Too much information regarding the player is lost by the time the disconnect event handler fires.

 

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