Hi. In working with tasks from C2iSTAR i've addictionally tweaked it but find invariably it's a bit random and more aimed at side missions.
I read up on:
ALIVE_fnc_getNearProfiles
ALiVE_fnc_OPCOM
... in advanced ALiVE scripts and was thinking of putting together a script that looks at clearing sectors on a map for an invasion, to make it more structured. I find players often like the TRACE system as its a type of "progress", I think it makes sense to have a tasking system aligned to this, to defend or attack areas on the map in a logical fashion, not leapfrogging through front lines.
Has anyone done something similar?