Hi, I'm having troubles with the combat support module code section. I have code to remove and replace the transport vehicle's inventory and then some code to prevent the AI from moving when rappelling. This works when I put the code in the init of a vehicle I placed down (player placed vehicle's Init ). I am having trouble converting it to a string so it works with the combat support function: this setvariable ["CS_CODE","persistent _code as 'string';"]. I tried to use the setvariable function and create a separate file to call in the code section of the module and nothing it working. I linked all the code I am using. How would I convert this player placed vehicle's Init to a string for the module to read?