Is it possible to create a way to spawn only the profiles related to air tasks?
One of the problems of setting a spawn radius for airplanes is that the number of profiles that spawn can drastically knock the FPS or create multiple spawn / despawn stutterings if they are many as you move.
If you set 4000 (which is a minimum good value, you can see enemies at a good distance on airplanes / helis but the number of profiles can be huge sometimes!) If you set lower values, you will have to get very close to the enemies and you will have to be very, very fast to prepare the pos of aircraft for the attack or it may mean your death to MAA, MANPADS etc.
I used a script placed on an invisible drone to teleport it to anywhere on the map with a simple mapclick, but only works on the single player.
But why?
I use the MRH Satellite in ALiVE to monitor insurgents. As only a drone can spawn profiles beyond players, I use that drone to create the spawn of the area and after pass my satellite to observe the insurgents and civilians, it's really cool!
And unfortunately the drones in A3 are bugging a lot, sometimes spending 20 min to leave the base and go lol
Now I ask, Is it possible to fix it? I saw something about the new spawn sources and wanted more details to think of something better than my script. Something not only to improve spying with satellite but also to improve for those who play aerial vehicles in ALiVE.