First off, getting the orbat factions/units/groups to work in game has not been an issue. I've made close to 10 and they all work (so far), but I have not cracked the code on getting the preview images to display in the eden editor when hovering over a unit display name.
For moving files over from Orbat, I modified the original @testmod files and expanded the file tree so that I move my Orbat files into:
My new config.cpp file is:
I use the Orbat command Export >> Full Faction (To File) + Preview Images
(For mod files I notice this really only exports the CfgVehicles.hpp information and pics to screenshots folder in profile...)
I grab the Preview images data folder from my Screenshots folder in profile and place it in the same mod export folder as the other files.
In the CfgVehicles.hpp, I have this line of code that is exported automatically, it is the 2nd line of each new class with corresponding image:
"editorPreview = \x\\addons\ofgunittest\data\preview\ofg_unit_test_medic.JPG;"
Do I need to modify this path?
For each preview .png, I use Gimp to resize each image to 455x256 and export as .jpg and replace the .png files.
I'm not sure what $PBOPREFIX$ does, but I edited it to read:
so it matches the exported path from the editorPreview line above.
I pack with Arma 3 Tools Addon Builder (I have done binarized and unbinarized with same results)
I add an @ to the mod parent folder and move it to my Arma Mods folder. Everything works great except no preview pic displays when hovering over class display name in Eden Editor :(
It feels like I'm missing something easy here, or that I need to change that editor preview path to something. I've unpacked a few other Orbat examples from Steam and can't seem to figure out where the error or omission is happening. Thanks all for any help!