So I made a mission and it seems that ai are spawning after a location as been cleared. I have spawning set as static and a 999 position on the other side of the map so the ai have to travel
As in enemy spawning behind/around friendly forces after clearing an area? (which could be related to cqb module (ie: static/dominant side))
Or is it the actual replacements/reinforcement insertion point moving? play again with debugs enabled...might help track it down.