Is it possible to have the command tablet assigned to an object and then from that object have it is accessible from an addAction?
For example being able to walk upto a truck and then scroll on it to bring up the UI?
Is it possible to have the command tablet assigned to an object and then from that object have it is accessible from an addAction?
For example being able to walk upto a truck and then scroll on it to bring up the UI?
Should work with
this addAction ["Operations", {["OPEN_OPS",[]] call ALIVE_fnc_SCOMTabletOnAction}];
awesome, thanks for the fast replys
how about all of the instance. like tasks, logistics, intel
this addAction ["Intel", {["OPEN_INTEL",[]] call ALIVE_fnc_SCOMTabletOnAction}]; this addAction ["Logistics", {["OPEN",[]] call ALIVE_fnc_PRTabletOnAction}]; this addAction ["Tasking", {[] call ALiVE_fnc_C2MenuDef}];
What about combat support? Is that possible without the required item?
this addAction ["Combat Support", {["radio"] call ALIVE_fnc_radioAction}];
Skips over the required item check
Thanks! :)