Y

YonV

Member

Last active 19 hours ago

  1. 2 weeks ago
    Tue Feb 26 14:55:27 2019
    Y YonV posted in force size .

    thanks

  2. 3 weeks ago
    Mon Feb 25 15:08:10 2019
    Y YonV started the conversation force size .

    Is it possible to alter force size for military and civilian placement during the missions, or a way to delay the mission being initialized till the ready room and adjust it there?

  3. 5 weeks ago
    Thu Feb 7 13:34:31 2019
    Y YonV posted in Vehicle Respawn.

    Sorry, typo, I meant the Virtual AI System not commander

  4. Thu Feb 7 12:08:31 2019
    Y YonV posted in Vehicle Respawn.

    You are placing empty aircraft with no crew, synced to the Military AI Commander, and you have an available force pool?

  5. Wed Feb 6 06:27:38 2019
    Y YonV posted in Vehicle Respawn.

    I believe you need to set Resupply to yes also

    http://alivemod.com/wiki/index.php/Military_Air_Component_Commander

  6. Tue Feb 5 15:59:07 2019
    Y YonV posted in help with Ai on runway .

    I always put a marker around any location players will be operating out of, airfield, base, and so forth, then blacklist it.

  7. 5 months ago
    Mon Oct 8 13:02:01 2018
    Y YonV posted in Alive Time Progession.

    I use a mod called 3den Enhanced, you only use it while making the mission, but it adds UI based controls for a lot of built in ARMA functions,

    Setting the time acceleration would one of those functions

  8. Sat Oct 6 21:54:46 2018

    Can you do an nslookup from your server to db.alivemod.com and post the results?

  9. Tue Oct 2 21:38:31 2018

    Do you have Microsoft Visual C++ 2010 installed on the server?

  10. Thu Sep 20 15:50:50 2018

    Have you tried used the orbat template, and made a pbo?

    http://alivemod.com/wiki/index.php/Generate_Config

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