Last active yesterday
As title says. It shows progress but no images can be found, only the folder structure.
I thought it was a bit confusing at the VCOM github so I abandonded my efforts and now I just run vanilla AI until a new update shows up. Sorry that I could not be of better help.
Ok, I'll try that. Thanks.
I'm having real trouble saving locally on a conventional operation, it takes forever or not at all, but my insurgencies save within seconds and I'm in debrief under 30 sec. Using RHS and same nodded factions and other mods. My conventional operation on Altis is just... Broken that way. I even did a test with vanilla factions and just modules but same TAORs and nothing happens.
It's actually my first conventional op.
Edit: nevermind, I found the culprit. It was VCOMAI script I had embedded with the mission.
Vanilla units works and I'm using them instead, but I swear I've used M109s in previous operations, at least, I'm fairly certain I've. I distinctly remember calling in artillery on a Lythium op months ago. I've added them manually and they just show up but cannot be interacted with via the tablet.
Oh, well, I'll have to live with vanilla units. Thanks anyway guys.
The RHS M109 artillery stopped working as combat support. They spawn but when I click on them in the CS menu I can't pick ordnance or anything. The helicopters work fine, planes to. Never had this problem before. Don't wanna use vanilla when rolling with RHS.
Could be, but I got 100mbit up/down. Well, it's curious though. Thanks anyway.
I have a curious FPS issue. If I run a mission on LAN/local server for SP, I get around 27-32 FPS, sometimes dipping down to 25. But if I run the same mission in pure SP from the scenario menu or the mission builder, I get between 40-60 FPS, and mostly idling around 45-50, hell I just ran a mission on Diyala with the recently released TF Dust Storm Menu with a dust storm activated and it ran at 60 FPS. Is it because my PC have to run the server as well as the mission? This happens across multiple maps and missions with very similar ALiVE settings.
Noticed that units with underbarrel grenade launchers always load the grenade launcher upon first spawn. Annoying. So, when I make ORBAT units, I reverted back to a previous ALiVE version and when making missions I go to the latest version. A bit teadious.
To bad, but good to know. Thanks a bunch.