Member
Last active 9 years ago
mission.sqm: https://paste.ee/p/E19nO
@SpyderBlack723 The ALiVE menu can be opened by pressing the App Key, basically the windows button but on the right side of the keyboard. You can check if their is an objective there by turning on debug for the enemy Military AI Commander. If there is a big yellow square on top of your base then that means there is an objective there.
There are several yellow obj markers over my base...
Same here, but they still move into my FOB
Yeah, they do not have any objective over our FOB.
How do I prevent them from moving into my FOB?
@SavageCDN Within ALiVE there is no function to prevent units from entering an area, you'd have to use another 3rd party solution.
You can test this by turning on debug in the AI Commander modules this will show group icons on the map and you can tell if they are spawning at that location or moving to it (or under ALiVE menu, Admin Actions, Enable profiles debug)
Yeah, I know they're not spawning in my Blacklist point, however I think they do in fact have an objective to move there or something, because when we spawn in after 2 hrs of the server running or so, there is always a huge enemy element there.
By the way, how do I open the ALiVE menu?
"In your placement modules make sure the composition is set to Motorized or Infantry, and manually adjust the groups in the module by placing a zero next to the types you do not want (ie: Armor)."
I have done both of these things, and still they use AAA and MBTs and IFVs.
As for the blacklisting, I have no typos in the marker names, however, I think they are moving into our base, as they're not spawning there. How can I prevent this from happening?
I don't think the blacklisting works in the ALiVE modules, because suddenly, I see a whole battalion of enemies in BLUFOR's FOB (which was been blacklisted). How do I hinder this from happening?
The enemies also have AAA and MBTs, but I have disabled everything for the enemy forces except for Motorized and Infantry. How do I fix this?
Yeah, when I asked him a yr ago, Dwarden said they didn't know why that was happening :P
Hi,
Why do I see all of the map markings on the map, like for example where all the enemies are, where all IEDs are and so on and so on? What module do I have to change for this to not happen?