Member
Last active 2 years ago
Is it possible to set the helicopter for the multispawn insertion?
A simple mission with way too much stuff it in, the github to the raw mission s files are included
the flage poles are for halo and a combat para drop, other than that i think the rest of the information is listed in the mission it self, or the github
GhostB_Little_Infinity_Goat
steam
github
The Mods
Needed to play
CBA_A3 Steam http://steamcommunity.com/sharedfiles/filedetails/?id=450814997
ace Steam http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
ALiVE Steam http://steamcommunity.com/sharedfiles/filedetails/?id=620260972
Ghosts of Battle Support Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1675214293
Spyder Addons Steam http://steamcommunity.com/sharedfiles/filedetails/?id=579263829
Task Force Arrowhead Radio (BETA!!!) Steam http://steamcommunity.com/sharedfiles/filedetails/?id=894678801
Drongo's Artillery Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1675485070
Drongo's Air Operations Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1533097069
BackpackOnChest Steam http://steamcommunity.com/sharedfiles/filedetails/?id=820924072
Needed to edit in addation to the above
3den Enhanced Steam http://steamcommunity.com/sharedfiles/filedetails/?id=623475643
7erra's Editing Extensions Steam http://steamcommunity.com/sharedfiles/filedetails/?id=1387934106
3DEN Create as Simple Object Steam http://steamcommunity.com/sharedfiles/filedetails/?id=694171151
In your server config you need to have persistent = 1;
,
And in some of the alive modules there is a drop down
most of the miltary , and vitruial ai if i remeber corectly
do you see the .dll's on the server ?
@AliveServer should be ran as a server mod , -serverMod=@AliveServer;
There is an auto save in the Alive player options module
Maybe use a trigger and the spawn and profile script at the start to suplement the emeny.
http://alivemod.com/wiki/index.php/Script_Snippets#Spawn_.26_Profile_Group_Script_By_Jman
With both drogon's mods CAS and Artillery, I have found it best to place those resources not using the alive support modules but to place the units and use jebus.
https://forums.bohemia.net/forums/topic/174661-jebus-just-editor-based-unit-spawning/
My secret was to break the server right before ops, and have the hole clan on team speak going is it fixed yet ?
Anyone playing on the server will need all the mods loaded, the exception is server mods (-server mod=), they only need to be on the server.