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Last active 2 years ago
I use a mod called 3den Enhanced, you only use it while making the mission, but it adds UI based controls for a lot of built in ARMA functions,
Setting the time acceleration would one of those functions
Can you do an nslookup from your server to db.alivemod.com and post the results?
Do you have Microsoft Visual C++ 2010 installed on the server?
Have you tried used the orbat template, and made a pbo?
Is there a way to disable the mission markers/task and only present a 10 digit grid?
Is there a way to hide factions in the generate task,
The goal would be when someone on the blue side went to generate a task that only the missions red faction is shown?
One quick test would be to look at the mods in the ARMA launcher to see if they have the green ribbon to the right, saying they are fully signed.
Is there a way to stop an AI commander from using sling load, for one the commander is using it way too much, for two they really suck at it. Every time the AI commander tries we have to run for cover cause it's about to start raining Humvees
Are you using the latest version of VCOM, civilian AI's were removed from VCOM's interactions by default a few releases back.
I have this in my init.sqf
//Globally disable VCOM_AI for Air units including Combat Support and Logistics. Put the following in init.sqf [{{Driver _x setvariable ["NOAI",true];} foreach (vehicles select {_x isKindOf 'air'});}, 1, []] call CBA_fnc_addPerFrameHandler;
Seems to work, they only seem to act odd, if the enemy AI air strafe where they are waiting , then they all take off and collide, compared to just getting bombed on the ground