Y

YonV

Member

Last active 2 years ago

  1. 6 years ago
    Mon Jul 30 03:55:31 2018

    The best way I have found to run vcom is the script version,

    There is a link to the script version in the main post below:
    https://forums.bohemia.net/forums/topic/216611-release-vcom-ai-3-dangerous-ai/

  2. Sat Jul 28 23:41:17 2018

    Alive radio messages stop appearing over time for some players, such as the CAS, or artillery messages, some players will still seem them while others will not.

    This turned out to be a 5 year arma bug disabling "stream friendly UI" fixed it

  3. Fri Jul 27 02:51:18 2018

    One more thing, all the CAS and air commander fix wing aircraft are always flying with their landing gear down.

  4. Wed Jul 25 20:27:19 2018

    And a few other things not issues but.

    • Is there a way to get a count of how many rounds a Support artillery unit has left
    • And what ranges are the support, Artillery set to use, is there a range table available?
  5. Wed Jul 25 19:50:07 2018
    Y YonV started the conversation my last few issues --solved--.

    I have been working on a large server, with 1600 to 2400 enemy AI ,800 to 1200 Friendly AI and around 64 players.

    But here are my least few little issues,

    • CUPS artillery is always out of range for fire missions, just using vanilla assets as a workaround
    • The talk to the pilot is not always available in a transport, this changes with server restarts, one restart its there the next it may not be.
    • Alive radio messages stop appearing over time for some players, such as the CAS, or artillery messages, some players will still seem them while others will not.
  6. Wed Jul 25 19:31:21 2018
    Y YonV posted in Headless question.

    In my trouble shooting I could recreate the issue with RHS assets for CAS , using more than on HC.
    The CAS were not being transferred to the HC's but they had guessed you would call is stuttering flight.

    But using CUP assets or vanilla assets, I could not recreate the issue.

    RHS also was having other issues with VCOM, like AI not using their primary weapons ,

  7. Mon Jul 23 20:48:56 2018
    Y YonV posted in WTB Dedicated Server help....

    If you need server work, I can help get you started, no charge, and show you how to set it up so that you will not need further help, I already oversee 10,000 servers for work what's one more :)

  8. Sun Jul 22 03:28:26 2018
    Y YonV posted in the latest 1.7.1.1807171 .

    I was using Altis , and from what i could tell the goats were massing for an attack .

  9. Thu Jul 19 00:34:53 2018
    Y YonV posted in the latest 1.7.1.1807171 .

    I couldn't after I set the presence to false, when it was back to true, things were normal.

    Which is disappointing, I was going to make a goat apocalypse mission

  10. Wed Jul 18 05:00:26 2018
    Y YonV posted in the latest 1.7.1.1807171 .

    Ok found it, I'm too tired to figure out if it has a relationship to the newest version, but the issue did begain after the restart to upgrade alive,

    But it seems Spyder Add-ons, Ambiance mod had spawned a herd of goats, 2000 strong. I was left with no choice but to call in CAS and arty it was a close battle, I gave it all I could, but I'm sad to say the goats won.

    I disabled the ambiance , and the server is back up to 40CPS and 40 FSP, objects are back to around 600

View more