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Last active 6 years ago
Hi Tupolov,
For info, our recent campaigns seem to have weapon kills being assigned correctly so I suspect there was something odd in our setup to how we connect to the data base.
On a separate subject, I've updated SPS Weapons so was hoping to generate more UI images for the new additions. However, it seems that ARMA now refuses to show magazines with the weapons. I've notice that even if I go to the in game Virtual Arsenal to test weapons, the AI always has weapons with no magazine in.
I've done a bit of googling but can't find any info on this. If you're aware of any tricks here, please let me know and I'll get more UI images to you!
Just looking at this, this morning. I don't appear to be able to create a new group or server. Is it possible that each profile can only belong to one group? So I'd want to make a new profile to be able to do this testing?
Nice. Thanks for that.
Is it possible to connect to the war room without a dedicated server? I'm not a server admin in our group but as long as I can run things locally, I'll try those tests at the weekend.
For info, here' the link to the ACE compatible SPS-Weapons:
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The vanilla versions are here, in case you need those too:
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Right - hopefully, this is all of 3CB and SPS-Weapons:
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Any thoughts as to what might be a mission specific setting that could cause sps-weapons to report range finders as the weapon used for kills but not any other mod?
Jeeeeeeez - there's a lot of uk3cb assets! This might take a while....
My in game brightness, contrast and saturation are just the default 100.
One other issue I've found is that launching the game with Battleye enabled quite often blocks the .dll which then stops the screen capturing working.
Good spot on that. I'd noticed it shortly after posting but got distracted before I got chance to edit my post!
A very odd balance though in 7 kills with that rifle, 113 to range finders...
However, that and your post earlier where you find a section in a mission file where the report looks good might be the key. I think we might have had the kill report working correctly JUST in that one test mission. So during a quick test where we were trying to get the persistence working properly in "alive_liberty_test", I have a vague recollection of it working. It would be interesting to see if all 7 correctly reported kills come from just that one mission file.
Assuming this is the case, this would suggest it's something we're not setting up correctly in our other mission files. Can you think of anything we should double check?
Regarding image files, you should find the SPS-Weapons and 3CB images here:
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Right - it seems downloading the .dll from KillzoneKid's public area does work so I've now got all the images prepared.
Do you know if I'm allowed to also generate and upload images for 3CB? Given I've now got this setup and working, it seems a shame not to generate more!!!