A

alpha117

Member

Last active 6 years ago

  1. 6 years ago
    Thu Nov 2 15:06:44 2017
    A alpha117 posted in Requesting Transport.

    Rgr that

    Many thanks, yet again

  2. Thu Nov 2 11:30:12 2017
    A alpha117 started the conversation Requesting Transport.

    Well, it worked. I requested a 'pickup' Rodeo Two arrived, so I 'popped'smoke as requested. Then he asked to 'confirm'...arrh then I was stuck, as I didn't know how to confirm, therefore 'ride home' to do land, just hovered above me.

    Question is how do you 'confirm' so Helo lands?

    Thanks

  3. Wed Nov 1 19:58:33 2017
    A alpha117 posted in Placing of ALiVE Modules.

    Great, thanks

  4. Wed Nov 1 19:49:20 2017
    A alpha117 posted in Player Combat Support.

    Guys, thanks. 'On the Wiki', yep needs yet more reading

  5. Wed Nov 1 19:48:09 2017
    A alpha117 posted in Placing of ALiVE Modules.

    Thanks, on the cust objective module, when you place it do you change any of the other fields, ie TAOR, faction, or do you just leave them to default?

  6. Wed Nov 1 18:48:51 2017
    A alpha117 started the conversation Placing of ALiVE Modules.

    Just want to make sure on this, once and for all.

    Does it matter where you place ANY of the modules. E.G can you place them ALL around the edge of the map, if you wanted to?
    Obviously, linking the correct ones :-)

    Or are there certain modules that have to be place in a specific place like TAOR's, towns, etc etc

    Thanks

  7. Wed Nov 1 18:31:04 2017
    A alpha117 started the conversation Player Combat Support.

    Moved onto these modules now :-)

    OK,CAS (Eagle One) and Transport (Rodeo Two). I've placed both modules and linked them to Player Combat Support.

    When I use Zeus to look at them there are both in the sea and both crews are swimming around....lol

    So, how do you stop this happening, and where should they start

    Once again Thanks

  8. Wed Nov 1 13:28:57 2017
    A alpha117 posted in BLUE RED IND Forces.

    Thanks...again :-)

  9. Wed Nov 1 12:48:31 2017
    A alpha117 posted in BLUE RED IND Forces.

    Well, with IND(Green) AI commander synced to both BLUE and RED placement modules. I am a Blue player and the IND just walked right passed me and did not attack.

    Must be missing something again!

  10. Wed Nov 1 11:55:44 2017
    A alpha117 started the conversation BLUE RED IND Forces.

    Morning All,

    Well making progress at last.

    How do you get to make each side not like another side, or 'like' another side.

    Is just by not sync the AI commander to the placement modules of the side you 'like'

    Or is it something else

    Example

    I want IND to be 'OK..ish with RED but 'hate' Blue

    If that makes sense

    Thanks, once again

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